The random events (GPU shortages, regulatory hearings, PR crises, etc.) added interruption without enough gameplay value. Removed all event types, definitions (~1800 lines of event data), the event processor, EventModal UI, store actions, and tick integration. Updated docs to reflect the removal. Bundle size drops ~47kB. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -1,7 +1,6 @@
|
||||
import { Sidebar } from './Sidebar';
|
||||
import { TopBar } from './TopBar';
|
||||
import { ToastContainer } from '@/components/common/ToastContainer';
|
||||
import { EventModal } from '@/components/game/EventModal';
|
||||
import { useGameStore } from '@/store';
|
||||
import { DashboardPage } from '@/pages/DashboardPage';
|
||||
import { InfrastructurePage } from '@/pages/InfrastructurePage';
|
||||
@@ -29,7 +28,6 @@ export function MainLayout() {
|
||||
</main>
|
||||
</div>
|
||||
<ToastContainer />
|
||||
<EventModal />
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user