Fix compute utilization bug and add subscriber saturation cap
CI / build-and-push (push) Successful in 34s
CI / build-and-push (push) Successful in 34s
Three intertwined fixes: 1. Zero-capacity utilization: when inference allocation was 0%, the guard clause returned 0% utilization instead of 100%, so the market system never penalized satisfaction and subscribers never churned. 2. Stale compute in market: restructured tick order so capacity is computed before market runs, giving satisfaction calculations current-tick demand/capacity ratio instead of previous tick's. 3. Subscriber growth: replaced pure compound growth (reached billions in minutes) with logistic saturation curve. Era-based market caps: startup 10K, scaleup 1M, bigtech 20M, agi 100M. Quality and reputation expand the effective cap. Also tuned FLOPS-to-tokens multiplier (10 → 26) for balanced demand/capacity feel across all eras, and added market saturation indicator to the Market page. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -1,7 +1,7 @@
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import type { GameState, AchievementDefinition } from '@ai-tycoon/shared';
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import { processEconomy } from './systems/economySystem';
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import { processInfrastructure } from './systems/infrastructureSystem';
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import { processCompute } from './systems/computeSystem';
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import { computeCapacity, finalizeCompute } from './systems/computeSystem';
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import { processResearch } from './systems/researchSystem';
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import { processModels } from './systems/modelSystem';
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import { processMarket } from './systems/marketSystem';
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@@ -49,13 +49,10 @@ export function processTick(state: GameState): Partial<GameState> {
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}
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const stateWithModels = { ...stateWithInfra, models: modelResult.modelsState };
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const market = processMarket(stateWithModels, state.compute);
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const compute = processCompute(state, infrastructure);
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compute.tokensPerSecondDemand = market.totalTokenDemand;
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compute.inferenceUtilization = compute.tokensPerSecondCapacity > 0
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? Math.min(1, market.totalTokenDemand / compute.tokensPerSecondCapacity)
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: 0;
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const capacity = computeCapacity(state, infrastructure);
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const market = processMarket(stateWithModels, capacity.tokensPerSecondCapacity);
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const compute = finalizeCompute(capacity, market.totalTokenDemand);
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const talent = processTalent(stateWithModels);
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const stateWithTalent = { ...stateWithModels, talent };
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