Add Week 3 polish and late-game features

VC funding system (seed through IPO with requirements gating), 15
achievements with engine checker, model tuning presets and unlockable
sliders, overload policy controls, open-source mechanic with reputation
boost, enhanced Recharts analytics (subscriber/reputation/revenue vs
expenses charts), M&A acquisition system, sidebar NEW badges on era
transitions, tutorial hints, and wired-up settings toggles.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-04-24 17:56:40 -04:00
parent 8ea6c771a1
commit 8a8b49d934
20 changed files with 907 additions and 75 deletions
+3 -1
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@@ -1,8 +1,10 @@
export { GameEngine } from './engine';
export { processTick, setEventDefinitions } from './tick';
export { processTick, setEventDefinitions, setAchievementDefinitions } from './tick';
export type { TickNotification } from './tick';
export { getAvailableResearch, getResearchNode } from './systems/researchSystem';
export { canRaiseFunding, getNextFundingRound, computeValuation } from './systems/fundingSystem';
export { TECH_TREE } from './data/techTree';
export { INITIAL_RIVALS } from './data/competitors';
export { KEY_HIRE_POOL } from './data/keyHires';
export { EVENT_DEFINITIONS } from './data/events';
export { ACHIEVEMENT_DEFINITIONS } from './data/achievements';