Overhaul model system with multi-stage training, variants, benchmarks, and eval
CI / build-and-push (push) Successful in 32s

Replace the single-stage training + flat capability score with a realistic AI
development pipeline: pre-training with Chinchilla scaling laws, SFT with
specializations, alignment with safety/capability tradeoffs (RLHF/DPO/Constitutional),
model families with distillation/fine-tuning/quantization variants, named benchmark
suite with compute-costing eval jobs, and segment-specific market quality.

Phases 1-6 of the model rework plan: new types, engine rewrite, save migration,
training events/risk system, concurrent training, variant creation, benchmark
evaluation with leaderboard, and market integration.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-04-25 07:36:34 -04:00
parent fc1f371c8c
commit 4c1c0e9ff2
24 changed files with 2157 additions and 357 deletions
@@ -107,9 +107,9 @@ export function StateInspectionTab() {
<Stat label="Completed" value={research.completedResearch.length} />
<Stat label="Points" value={research.researchPoints.toFixed(1)} />
<Stat label="Active" value={research.activeResearch?.researchId ?? 'None'} />
<Stat label="Models" value={models.trainedModels.length} />
<Stat label="Training" value={models.activeTraining?.modelName ?? 'None'} />
<Stat label="Deployed" value={models.trainedModels.filter(m => m.isDeployed).length} />
<Stat label="Models" value={models.baseModels.length} />
<Stat label="Training" value={models.activeTrainingPipelines.filter(p => p.status === 'active').length} />
<Stat label="Deployed" value={models.baseModels.filter(m => m.isDeployed).length} />
</Section>
</div>
);
@@ -111,12 +111,17 @@ function instantCompleteResearch() {
}
function instantCompleteTraining() {
const { activeTraining } = useGameStore.getState().models;
if (!activeTraining) return;
const { activeTrainingPipelines } = useGameStore.getState().models;
const active = activeTrainingPipelines.find(p => p.status === 'active');
if (!active) return;
useGameStore.setState((s) => ({
models: {
...s.models,
activeTraining: { ...activeTraining, progressTicks: activeTraining.totalTicks },
activeTrainingPipelines: s.models.activeTrainingPipelines.map(p =>
p.id === active.id
? { ...p, stages: { ...p.stages, pretraining: { ...p.stages.pretraining, progressTicks: p.stages.pretraining.totalTicks } } }
: p,
),
},
}));
}
@@ -137,7 +142,7 @@ function forceEra(era: Era) {
export function TimeCompletionTab() {
const [tickCount, setTickCount] = useState('100');
const activeResearch = useGameStore((s) => s.research.activeResearch);
const activeTraining = useGameStore((s) => s.models.activeTraining);
const activeTraining = useGameStore((s) => s.models.activeTrainingPipelines.find(p => p.status === 'active'));
const currentEra = useGameStore((s) => s.meta.currentEra);
const pipelineCount = useGameStore((s) =>
@@ -189,6 +194,7 @@ export function TimeCompletionTab() {
</DevButton>
<DevButton onClick={instantCompleteTraining} variant="success">
Training {activeTraining && `(${activeTraining.modelName})`}
</DevButton>
</div>
</div>
@@ -13,10 +13,8 @@ export function CompanyStatsCard({ onClose }: { onClose: () => void }) {
const totalRevenue = useGameStore((s) => s.economy.totalRevenue);
const valuation = useGameStore((s) => s.economy.funding.valuation);
const subscribers = useGameStore((s) => s.market.consumers.totalSubscribers);
const models = useGameStore((s) => s.models.trainedModels.length);
const bestModel = useGameStore((s) =>
s.models.trainedModels.reduce((best, m) => Math.max(best, m.benchmarkScore), 0),
);
const models = useGameStore((s) => s.models.baseModels.length);
const bestModel = useGameStore((s) => s.models.bestDeployedModelScore);
const reputation = useGameStore((s) => s.reputation.score);
const achievements = useGameStore((s) => s.achievements.unlocked.length);
const dataCenters = useGameStore((s) => s.infrastructure.totalDataCenterCount);
+1 -3
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@@ -22,9 +22,7 @@ const ARCHETYPE_COLORS: Record<string, string> = {
export function CompetitorsPage() {
const rivals = useGameStore((s) => s.competitors.rivals);
const industryBenchmark = useGameStore((s) => s.competitors.industryBenchmark);
const playerBest = useGameStore((s) =>
s.models.trainedModels.reduce((best, m) => Math.max(best, m.benchmarkScore), 0),
);
const playerBest = useGameStore((s) => s.models.bestDeployedModelScore);
const era = useGameStore((s) => s.meta.currentEra);
const money = useGameStore((s) => s.economy.money);
const acquireCompetitor = useGameStore((s) => s.acquireCompetitor);
+6 -6
View File
@@ -13,8 +13,8 @@ export function DashboardPage() {
const expensesPerTick = useGameStore((s) => s.economy.expensesPerTick);
const totalFlops = useGameStore((s) => s.infrastructure.totalFlops);
const totalDCs = useGameStore((s) => s.infrastructure.totalDataCenterCount);
const trainedModels = useGameStore((s) => s.models.trainedModels);
const activeTraining = useGameStore((s) => s.models.activeTraining);
const baseModels = useGameStore((s) => s.models.baseModels);
const activePipelines = useGameStore((s) => s.models.activeTrainingPipelines);
const subscribers = useGameStore((s) => s.market.consumers.totalSubscribers);
const reputation = useGameStore((s) => s.reputation.score);
const inferenceUtil = useGameStore((s) => s.compute.inferenceUtilization);
@@ -33,13 +33,13 @@ export function DashboardPage() {
</TutorialHint>
)}
{totalDCs > 0 && trainedModels.length === 0 && !activeTraining && (
{totalDCs > 0 && baseModels.length === 0 && activePipelines.length === 0 && (
<TutorialHint id="train-first-model">
You have compute available! Head to the Models tab to allocate compute for training and start your first model.
</TutorialHint>
)}
{trainedModels.length > 0 && !trainedModels.some(m => m.isDeployed) && (
{baseModels.length > 0 && !baseModels.some(m => m.isDeployed) && (
<TutorialHint id="deploy-model">
Your model is trained! Deploy it from the Models tab to start serving customers and earning revenue.
</TutorialHint>
@@ -66,8 +66,8 @@ export function DashboardPage() {
<StatCard
icon={Brain}
label="Models"
value={trainedModels.length.toString()}
subValue={activeTraining ? `Training: ${Math.floor((activeTraining.progressTicks / activeTraining.totalTicks) * 100)}%` : 'Idle'}
value={baseModels.length.toString()}
subValue={activePipelines.filter(p => p.status === 'active').length > 0 ? `Training: ${activePipelines.filter(p => p.status === 'active').length} active` : 'Idle'}
color="text-purple-400"
onClick={() => useGameStore.getState().setActivePage('models')}
/>
+1 -3
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@@ -26,9 +26,7 @@ export function LeaderboardPage() {
const totalRevenue = useGameStore((s) => s.economy.totalRevenue);
const era = useGameStore((s) => s.meta.currentEra);
const tickCount = useGameStore((s) => s.meta.tickCount);
const bestModel = useGameStore((s) =>
s.models.trainedModels.reduce((best, m) => Math.max(best, m.benchmarkScore), 0),
);
const bestModel = useGameStore((s) => s.models.bestDeployedModelScore);
useEffect(() => {
setLoading(true);
+1 -4
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@@ -38,10 +38,7 @@ export function MarketPage() {
const tokensDemand = useGameStore((s) => s.compute.tokensPerSecondDemand);
const currentEra = useGameStore((s) => s.meta.currentEra);
const reputationScore = useGameStore((s) => s.reputation.score);
const bestQuality = useGameStore((s) => {
const deployed = s.models.trainedModels.filter(m => m.isDeployed);
return deployed.length > 0 ? Math.max(...deployed.map(m => m.benchmarkScore)) / 100 : 0;
});
const bestQuality = useGameStore((s) => s.models.bestDeployedModelScore / 100);
const setProductPricing = useGameStore((s) => s.setProductPricing);
const setOverloadPolicy = useGameStore((s) => s.setOverloadPolicy);
const pricingFeedback = useAppliedFeedback();
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+193 -17
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@@ -6,13 +6,17 @@ import type {
ResearchState, ModelsState, MarketState,
CompetitorState, TalentState, DataState,
ReputationState, AchievementState,
Cluster, Campus, DataCenter, DCTier, RackSkuId, TrainingJob,
Cluster, Campus, DataCenter, DCTier, RackSkuId,
ActiveResearch, OwnedDataset, LocationId,
DeploymentCohort, PipelineStage,
CampusRetrofitQueue,
CoolingType, NetworkFabric,
FundingRoundType, OverloadPolicy,
TrainingPipeline, ModelFamily, DataMixAllocation,
ModelArchitecture,
SFTSpecialization, QuantizationLevel, VariantCreationJob,
EvalJob,
} from '@ai-tycoon/shared';
import type { FundingRoundType, OverloadPolicy, TuningPreset, ModelTuning } from '@ai-tycoon/shared';
import {
INITIAL_SETTINGS, SAVE_VERSION,
INITIAL_ECONOMY, INITIAL_INFRASTRUCTURE, INITIAL_COMPUTE,
@@ -29,9 +33,15 @@ import {
estimateNetworkSlots, maxComputeRacks,
uuid,
COOLING_TYPE_CONFIGS, COOLING_ORDER, NETWORK_FABRIC_CONFIGS, FABRIC_ORDER,
DEFAULT_DATA_MIX,
MAX_CONCURRENT_TRAINING,
DISTILLATION_TIME_FRACTION, DISTILLATION_COMPUTE_FRACTION,
FINETUNE_TIME_FRACTION, FINETUNE_COMPUTE_FRACTION,
QUANTIZATION_TICKS,
} from '@ai-tycoon/shared';
import {
emptyDCNetworkSummary, emptyCampusNetworkSummary, emptyClusterNetworkSummary,
BENCHMARKS,
} from '@ai-tycoon/game-engine';
import { INITIAL_RIVALS } from '@ai-tycoon/game-engine';
@@ -97,8 +107,15 @@ interface Actions {
upgradeDataCenter: (dataCenterId: string, upgrade: 'cooling' | 'redundancy') => void;
upgradeCoolingType: (dataCenterId: string, targetCooling: CoolingType) => void;
upgradeNetworkFabric: (dataCenterId: string, targetFabric: NetworkFabric) => void;
startTraining: (job: Omit<TrainingJob, 'progressTicks'>) => void;
startTrainingPipeline: (config: { modelName: string; architecture: ModelArchitecture; dataMix: DataMixAllocation; allocatedComputeFraction: number; targetTokens: number; totalTicks: number }) => void;
configureSFT: (pipelineId: string, specializations: import('@ai-tycoon/shared').SFTSpecialization[]) => void;
configureAlignment: (pipelineId: string, method: import('@ai-tycoon/shared').AlignmentMethod, safetyWeight: number) => void;
createDistillation: (baseModelId: string, targetParameters: number, variantName: string) => void;
createFineTune: (baseModelId: string, specialization: SFTSpecialization, variantName: string) => void;
createQuantization: (baseModelId: string, level: QuantizationLevel, variantName: string) => void;
startEvaluation: (modelId: string, benchmarkIds: string[]) => void;
deployModel: (modelId: string) => void;
deployVariant: (familyId: string, variantId: string) => void;
setProductPricing: (productLineId: string, field: string, value: number) => void;
toggleProductLine: (productLineId: string) => void;
startResearch: (research: ActiveResearch) => void;
@@ -107,7 +124,6 @@ interface Actions {
raiseFunding: (roundType: FundingRoundType) => void;
openSourceModel: (modelId: string) => void;
setOverloadPolicy: (policy: Partial<OverloadPolicy>) => void;
setModelTuning: (modelId: string, tuning: Partial<ModelTuning>) => void;
acquireCompetitor: (competitorId: string) => void;
updateState: (partial: Partial<GameState>) => void;
}
@@ -873,17 +889,175 @@ export const useGameStore = create<Store>()(
// --- Non-infrastructure actions (unchanged) ---
startTraining: (job) => set((s) => ({
startTrainingPipeline: (config) => set((s) => {
const activeCount = s.models.activeTrainingPipelines.filter(p => p.status === 'active' || p.status === 'stalled').length;
const maxSlots = MAX_CONCURRENT_TRAINING[s.meta.currentEra] ?? 1;
if (activeCount >= maxSlots) return s;
const familyId = uuid();
const pipelineId = uuid();
const generation = s.models.families.length + 1;
const family: ModelFamily = {
id: familyId,
name: config.modelName,
generation,
baseModelId: null,
variants: [],
createdAtTick: s.meta.tickCount,
};
const pipeline: TrainingPipeline = {
id: pipelineId,
familyId,
modelName: config.modelName,
architecture: config.architecture,
dataMix: config.dataMix,
currentStage: 'pretraining',
stages: {
pretraining: {
targetTokens: config.targetTokens,
processedTokens: 0,
computeAllocated: 0,
progressTicks: 0,
totalTicks: config.totalTicks,
lossValue: 10,
chinchillaRatio: config.targetTokens / (config.architecture.totalParameters * 1e9),
isComplete: false,
},
sft: null,
alignment: null,
},
status: 'active',
allocatedComputeFraction: config.allocatedComputeFraction,
events: [],
startedAtTick: s.meta.tickCount,
};
return {
models: {
...s.models,
activeTraining: { ...job, progressTicks: 0 },
families: [...s.models.families, family],
activeTrainingPipelines: [...s.models.activeTrainingPipelines, pipeline],
},
};
}),
configureSFT: (pipelineId, specializations) => set((s) => ({
models: {
...s.models,
activeTrainingPipelines: s.models.activeTrainingPipelines.map(p =>
p.id === pipelineId ? {
...p,
stages: {
...p.stages,
sft: {
specializations,
progressTicks: 0,
totalTicks: Math.ceil(p.stages.pretraining.totalTicks * 0.10),
isComplete: false,
},
},
} : p,
),
},
})),
configureAlignment: (pipelineId, method, safetyWeight) => set((s) => ({
models: {
...s.models,
activeTrainingPipelines: s.models.activeTrainingPipelines.map(p =>
p.id === pipelineId ? {
...p,
stages: {
...p.stages,
alignment: {
method,
safetyWeight,
helpfulnessWeight: 1 - safetyWeight,
progressTicks: 0,
totalTicks: Math.ceil(p.stages.pretraining.totalTicks * 0.08),
isComplete: false,
},
},
} : p,
),
},
})),
createDistillation: (baseModelId, targetParameters, variantName) => set((s) => {
const base = s.models.baseModels.find(m => m.id === baseModelId);
if (!base) return s;
const job: VariantCreationJob = {
id: uuid(),
familyId: base.familyId,
baseModelId,
jobType: 'distillation',
config: { targetParameters, targetArchitecture: base.architecture.type, variantName },
progressTicks: 0,
totalTicks: Math.ceil(base.trainingCostTotal > 0 ? DISTILLATION_TIME_FRACTION * 120 : 30),
allocatedComputeFraction: DISTILLATION_COMPUTE_FRACTION,
status: 'active',
};
return { models: { ...s.models, variantJobs: [...s.models.variantJobs, job] } };
}),
createFineTune: (baseModelId, specialization, variantName) => set((s) => {
const base = s.models.baseModels.find(m => m.id === baseModelId);
if (!base) return s;
const job: VariantCreationJob = {
id: uuid(),
familyId: base.familyId,
baseModelId,
jobType: 'fine-tuning',
config: { specialization, datasetIds: [], variantName },
progressTicks: 0,
totalTicks: Math.ceil(FINETUNE_TIME_FRACTION * 120),
allocatedComputeFraction: FINETUNE_COMPUTE_FRACTION,
status: 'active',
};
return { models: { ...s.models, variantJobs: [...s.models.variantJobs, job] } };
}),
createQuantization: (baseModelId, level, variantName) => set((s) => {
const base = s.models.baseModels.find(m => m.id === baseModelId);
if (!base) return s;
const job: VariantCreationJob = {
id: uuid(),
familyId: base.familyId,
baseModelId,
jobType: 'quantization',
config: { level, variantName },
progressTicks: 0,
totalTicks: QUANTIZATION_TICKS,
allocatedComputeFraction: 0,
status: 'active',
};
return { models: { ...s.models, variantJobs: [...s.models.variantJobs, job] } };
}),
startEvaluation: (modelId, benchmarkIds) => set((s) => {
const benchmarks = BENCHMARKS.filter(b => benchmarkIds.includes(b.id));
if (benchmarks.length === 0) return s;
const totalTicks = benchmarks.reduce((sum, b) => sum + b.ticksToRun, 0);
const computeCost = benchmarks.reduce((sum, b) => sum + b.computeCost, 0);
const job: EvalJob = {
id: uuid(),
modelId,
benchmarkIds,
progressTicks: 0,
totalTicks,
computeAllocated: computeCost,
status: 'active',
results: [],
};
return { models: { ...s.models, evalJobs: [...s.models.evalJobs, job] } };
}),
deployModel: (modelId) => set((s) => ({
models: {
...s.models,
trainedModels: s.models.trainedModels.map(m =>
baseModels: s.models.baseModels.map(m =>
m.id === modelId ? { ...m, isDeployed: true } : m,
),
productLines: s.models.productLines.map(pl => ({
@@ -892,6 +1066,17 @@ export const useGameStore = create<Store>()(
},
})),
deployVariant: (familyId, variantId) => set((s) => ({
models: {
...s.models,
families: s.models.families.map(f =>
f.id === familyId
? { ...f, variants: f.variants.map(v => v.id === variantId ? { ...v, isDeployed: true } : v) }
: f,
),
},
})),
setProductPricing: (productLineId, field, value) => set((s) => ({
models: {
...s.models,
@@ -996,15 +1181,6 @@ export const useGameStore = create<Store>()(
},
})),
setModelTuning: (modelId, tuning) => set((s) => ({
models: {
...s.models,
trainedModels: s.models.trainedModels.map(m =>
m.id === modelId ? { ...m, tuning: { ...m.tuning, ...tuning } } : m,
),
},
})),
acquireCompetitor: (competitorId) => set((s) => {
const rival = s.competitors.rivals.find(r => r.id === competitorId);
if (!rival || rival.status === 'acquired') return s;
@@ -1058,7 +1234,7 @@ export const useGameStore = create<Store>()(
notifications: [{
id: uuid(),
title: 'Save Reset',
message: 'Your save was reset due to a major rack system overhaul — 20 SKUs with training/inference specialization, VRAM, cooling tech, interconnects, and AMD/ASIC vendors!',
message: 'Your save was reset due to a major model system overhaul — multi-stage training pipelines, model families with variants, benchmarks, and architecture choices!',
type: 'info' as const,
tick: 0,
read: false,
@@ -13,7 +13,7 @@ export const ACHIEVEMENT_DEFINITIONS: AchievementDefinition[] = [
name: 'Hello World',
description: 'Train your first AI model.',
icon: 'Brain',
condition: { field: 'models.trainedModels.length', operator: 'gte', value: 1 },
condition: { field: 'models.baseModels.length', operator: 'gte', value: 1 },
},
{
id: 'first-deploy',
+111
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@@ -0,0 +1,111 @@
import type { BenchmarkDefinition } from '@ai-tycoon/shared';
export const BENCHMARKS: BenchmarkDefinition[] = [
{
id: 'arc-challenge',
name: 'ARC Challenge',
category: 'reasoning',
description: 'Advanced reasoning and comprehension tasks requiring multi-step inference.',
primaryCapability: 'reasoning',
secondaryCapability: 'knowledge',
computeCost: 0.001,
ticksToRun: 8,
unlockedAtEra: 'startup',
marketRelevance: { consumer: 0.3, enterprise: 0.5, developer: 0.4, research: 0.8 },
},
{
id: 'codeforce',
name: 'CodeForce',
category: 'coding',
description: 'Competitive programming and software engineering benchmarks.',
primaryCapability: 'coding',
secondaryCapability: 'reasoning',
computeCost: 0.001,
ticksToRun: 8,
unlockedAtEra: 'startup',
marketRelevance: { consumer: 0.2, enterprise: 0.7, developer: 0.9, research: 0.5 },
},
{
id: 'mathquest',
name: 'MathQuest',
category: 'math',
description: 'Mathematical problem-solving from algebra to graduate-level proofs.',
primaryCapability: 'math',
secondaryCapability: 'reasoning',
computeCost: 0.001,
ticksToRun: 8,
unlockedAtEra: 'startup',
marketRelevance: { consumer: 0.1, enterprise: 0.6, developer: 0.5, research: 0.9 },
},
{
id: 'worldfacts',
name: 'WorldFacts',
category: 'knowledge',
description: 'Broad factual knowledge across science, history, culture, and current events.',
primaryCapability: 'knowledge',
secondaryCapability: 'reasoning',
computeCost: 0.001,
ticksToRun: 6,
unlockedAtEra: 'startup',
marketRelevance: { consumer: 0.5, enterprise: 0.4, developer: 0.3, research: 0.6 },
},
{
id: 'chatrank',
name: 'ChatRank',
category: 'chat',
description: 'Human preference evaluation of conversational quality, helpfulness, and creativity.',
primaryCapability: 'creative',
secondaryCapability: 'knowledge',
computeCost: 0.002,
ticksToRun: 10,
unlockedAtEra: 'startup',
marketRelevance: { consumer: 0.9, enterprise: 0.3, developer: 0.2, research: 0.2 },
},
{
id: 'harmguard',
name: 'HarmGuard',
category: 'safety',
description: 'Safety evaluation measuring harm avoidance, truthfulness, and responsible behavior.',
primaryCapability: 'reasoning',
computeCost: 0.001,
ticksToRun: 8,
unlockedAtEra: 'startup',
marketRelevance: { consumer: 0.4, enterprise: 0.9, developer: 0.3, research: 0.7 },
},
{
id: 'visionbench',
name: 'VisionBench',
category: 'multimodal',
description: 'Image understanding, visual reasoning, and multimodal comprehension.',
primaryCapability: 'multimodal',
secondaryCapability: 'reasoning',
computeCost: 0.003,
ticksToRun: 12,
unlockedAtEra: 'scaleup',
marketRelevance: { consumer: 0.5, enterprise: 0.6, developer: 0.6, research: 0.7 },
},
{
id: 'agentarena',
name: 'AgentArena',
category: 'agents',
description: 'Autonomous agent tasks: tool use, multi-step planning, and environment interaction.',
primaryCapability: 'agents',
secondaryCapability: 'coding',
computeCost: 0.005,
ticksToRun: 15,
unlockedAtEra: 'bigtech',
marketRelevance: { consumer: 0.3, enterprise: 0.8, developer: 0.7, research: 0.6 },
},
{
id: 'frontier-eval',
name: 'Frontier Eval',
category: 'reasoning',
description: 'Cutting-edge capability evaluation at the frontier of AI research.',
primaryCapability: 'reasoning',
secondaryCapability: 'math',
computeCost: 0.01,
ticksToRun: 20,
unlockedAtEra: 'agi',
marketRelevance: { consumer: 0.2, enterprise: 0.5, developer: 0.5, research: 1.0 },
},
];
+1
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@@ -8,3 +8,4 @@ export { TECH_TREE } from './data/techTree';
export { INITIAL_RIVALS } from './data/competitors';
export { KEY_HIRE_POOL } from './data/keyHires';
export { ACHIEVEMENT_DEFINITIONS } from './data/achievements';
export { BENCHMARKS } from './data/benchmarks';
@@ -9,7 +9,7 @@ const ERA_INDEX: Record<string, number> = { startup: 0, scaleup: 1, bigtech: 2,
function getFieldValue(state: GameState, field: string): number {
if (field === 'meta._eraIndex') return ERA_INDEX[state.meta.currentEra] ?? 0;
if (field === 'meta._deployedModelCount') return state.models.trainedModels.filter(m => m.isDeployed).length;
if (field === 'meta._deployedModelCount') return state.models.baseModels.filter(m => m.isDeployed).length;
const parts = field.split('.');
let current: unknown = state;
for (const part of parts) {
@@ -43,7 +43,7 @@ export function processCompetitors(state: GameState): CompetitorState {
const allCaps = [
...rivals.filter(r => r.status === 'active').map(r => r.estimatedCapability),
state.models.trainedModels.reduce((best, m) => Math.max(best, m.benchmarkScore), 0),
state.models.bestDeployedModelScore,
];
const industryBenchmark = allCaps.length > 0 ? Math.max(...allCaps) : 0;
@@ -22,7 +22,7 @@ export function processEconomy(
const talentExpenses = state.talent.totalSalaryPerTick;
const dataExpenses = state.data.partnerships.reduce((sum, p) => sum + p.costPerTick, 0);
const bestCapability = state.models.trainedModels.reduce((best, m) => Math.max(best, m.benchmarkScore), 0);
const bestCapability = state.models.bestDeployedModelScore;
const eraIdx = ['startup', 'scaleup', 'bigtech', 'agi'].indexOf(state.meta.currentEra);
const complianceCost = bestCapability > 30 ? bestCapability * REGULATION_COMPLIANCE_PER_CAPABILITY * (1 + eraIdx * 0.5) / 100 : 0;
@@ -11,9 +11,7 @@ export function checkEraTransition(state: GameState): Era | null {
const thresholds = ERA_THRESHOLDS[nextEra as keyof typeof ERA_THRESHOLDS];
if (!thresholds) return null;
const bestModel = state.models.trainedModels.reduce(
(best, m) => Math.max(best, m.benchmarkScore), 0,
);
const bestModel = state.models.bestDeployedModelScore;
if (
state.economy.totalRevenue >= thresholds.revenue &&
@@ -35,9 +35,6 @@ export function canRaiseFunding(state: GameState): { canRaise: boolean; nextRoun
export function computeValuation(state: GameState): number {
const revenueMultiple = state.economy.revenuePerTick * 86400 * 365;
const subscriberValue = state.market.consumers.totalSubscribers * 500;
const capabilityValue = Math.pow(
Math.max(...state.models.trainedModels.map(m => m.benchmarkScore), 0),
2,
) * 1000;
const capabilityValue = Math.pow(state.models.bestDeployedModelScore, 2) * 1000;
return Math.max(100_000, revenueMultiple * 10 + subscriberValue + capabilityValue);
}
@@ -1,4 +1,4 @@
import type { GameState, MarketState } from '@ai-tycoon/shared';
import type { GameState, MarketState, BenchmarkResult } from '@ai-tycoon/shared';
import {
CONSUMER_BASE_GROWTH,
CONSUMER_QUALITY_GROWTH_MULTIPLIER,
@@ -13,6 +13,7 @@ import {
MARKET_CAP_REPUTATION_BONUS,
OVERLOAD_PENALTY_EXPONENT,
} from '@ai-tycoon/shared';
import { BENCHMARKS } from '../data/benchmarks';
export interface MarketTickResult {
marketState: MarketState;
@@ -21,12 +22,39 @@ export interface MarketTickResult {
totalTokenDemand: number;
}
export function processMarket(state: GameState, currentTickCapacity: number): MarketTickResult {
const bestModel = state.models.trainedModels
.filter(m => m.isDeployed)
.sort((a, b) => b.benchmarkScore - a.benchmarkScore)[0];
function getSegmentQuality(
segment: 'consumer' | 'enterprise' | 'developer' | 'research',
benchmarkResults: BenchmarkResult[],
fallbackScore: number,
): number {
if (benchmarkResults.length === 0) return fallbackScore / 100;
const modelQuality = bestModel ? bestModel.benchmarkScore / 100 : 0;
const bestByBenchmark = new Map<string, number>();
for (const r of benchmarkResults) {
const prev = bestByBenchmark.get(r.benchmarkId) ?? 0;
if (r.score > prev) bestByBenchmark.set(r.benchmarkId, r.score);
}
let weightedSum = 0;
let totalWeight = 0;
for (const bench of BENCHMARKS) {
const score = bestByBenchmark.get(bench.id);
if (score == null) continue;
const weight = bench.marketRelevance[segment];
weightedSum += (score / 100) * weight;
totalWeight += weight;
}
if (totalWeight === 0) return fallbackScore / 100;
return weightedSum / totalWeight;
}
export function processMarket(state: GameState, currentTickCapacity: number): MarketTickResult {
const consumerQuality = getSegmentQuality('consumer', state.models.benchmarkResults, state.models.bestDeployedModelScore);
const enterpriseQuality = getSegmentQuality('enterprise', state.models.benchmarkResults, state.models.bestDeployedModelScore);
const modelQuality = state.models.benchmarkResults.length > 0
? (consumerQuality + enterpriseQuality) / 2
: state.models.bestDeployedModelScore / 100;
const chatProduct = state.models.productLines.find(p => p.type === 'chat-product');
const textApi = state.models.productLines.find(p => p.type === 'text-api');
@@ -34,7 +62,7 @@ export function processMarket(state: GameState, currentTickCapacity: number): Ma
const consumers = { ...state.market.consumers };
let subscriptionRevenue = 0;
if (chatProduct?.isActive && bestModel) {
if (chatProduct?.isActive && modelQuality > 0) {
const price = chatProduct.pricing.subscriptionPrice;
const fairPrice = 20 + modelQuality * 80;
const priceRatio = price / Math.max(1, fairPrice);
@@ -109,7 +137,7 @@ export function processMarket(state: GameState, currentTickCapacity: number): Ma
let apiRevenue = 0;
let organicApiTokens = 0;
if (textApi?.isActive && bestModel) {
if (textApi?.isActive && modelQuality > 0) {
const reputationFactor = state.reputation.score / 100;
const qualityFactor = modelQuality;
const priceFactor = Math.max(0.1, 1 - (textApi.pricing.outputTokenPrice / 20));
+476 -52
View File
@@ -1,21 +1,40 @@
import type { GameState, ModelsState, TrainedModel, ModelCapabilities } from '@ai-tycoon/shared';
import { uuid, VRAM_REQUIREMENTS_BY_GENERATION } from '@ai-tycoon/shared';
import type {
GameState, ModelsState, BaseModel, ModelCapabilities, SafetyProfile,
TrainingPipeline, TrainingEvent, TrainingEventType,
ModelVariant, VariantCreationJob, EvalJob, BenchmarkResult,
BenchmarkDefinition,
} from '@ai-tycoon/shared';
import { BENCHMARKS } from '../data/benchmarks';
import {
uuid, VRAM_REQUIREMENTS_BY_GENERATION,
SFT_TIME_FRACTION, SFT_COMPUTE_FRACTION,
ALIGNMENT_TIME_FRACTION, ALIGNMENT_COMPUTE_FRACTION,
MOE_CAPABILITY_MULTIPLIER, MOE_SPEED_MULTIPLIER,
EVENT_BASE_PROBABILITY,
LOSS_SPIKE_DELAY_MIN, LOSS_SPIKE_DELAY_MAX,
INSTABILITY_PROGRESS_LOSS_MIN, INSTABILITY_PROGRESS_LOSS_MAX,
BREAKTHROUGH_CAPABILITY_BONUS_MIN, BREAKTHROUGH_CAPABILITY_BONUS_MAX,
EMERGENT_CAPABILITY_THRESHOLDS,
ALIGNMENT_METHODS,
SFT_SPECIALIZATION_BONUSES,
QUANTIZATION_CONFIGS,
DISTILLATION_BASE_RETENTION,
QUANTIZATION_TICKS,
} from '@ai-tycoon/shared';
export interface ModelTickResult {
modelsState: ModelsState;
modelCompleted: TrainedModel | null;
completedModels: BaseModel[];
notifications: { title: string; message: string; type: 'success' | 'warning' | 'info' }[];
}
export function processModels(state: GameState): ModelTickResult {
const active = state.models.activeTraining;
if (!active) {
return { modelsState: state.models, modelCompleted: null };
}
const completedModels: BaseModel[] = [];
const notifications: ModelTickResult['notifications'] = [];
let baseModels = [...state.models.baseModels];
let families = [...state.models.families];
const requiredVram = VRAM_REQUIREMENTS_BY_GENERATION[active.generation] ?? 0;
if (requiredVram > 0 && state.compute.totalVramGB < requiredVram) {
return { modelsState: state.models, modelCompleted: null };
}
const totalTrainingFlops = state.compute.totalTrainingFlops * state.compute.trainingAllocation;
const researcherBoost = state.talent.departments.research.headcount *
state.talent.departments.research.effectiveness;
@@ -23,82 +42,487 @@ export function processModels(state: GameState): ModelTickResult {
state.talent.departments.engineering.effectiveness;
const speedMultiplier = 1 + (researcherBoost + engineerBoost) * 0.05;
const newProgress = active.progressTicks + speedMultiplier;
const updatedPipelines: TrainingPipeline[] = [];
if (newProgress >= active.totalTicks) {
const model = createTrainedModel(active.modelName, active.generation, active.allocatedCompute, active.allocatedDataTokens, state);
return {
modelsState: {
...state.models,
trainedModels: [...state.models.trainedModels, model],
activeTraining: null,
},
modelCompleted: model,
};
for (const pipeline of state.models.activeTrainingPipelines) {
if (pipeline.status !== 'active') {
updatedPipelines.push(pipeline);
continue;
}
const generation = families.find(f => f.id === pipeline.familyId)?.generation ?? 1;
const requiredVram = VRAM_REQUIREMENTS_BY_GENERATION[generation] ?? 0;
if (requiredVram > 0 && state.compute.totalVramGB < requiredVram) {
updatedPipelines.push({ ...pipeline, status: 'stalled' });
continue;
}
const effectiveFlops = totalTrainingFlops * pipeline.allocatedComputeFraction;
let updated = { ...pipeline, events: [...pipeline.events] };
if (pipeline.currentStage === 'pretraining') {
const stage = { ...pipeline.stages.pretraining };
const newProgress = stage.progressTicks + speedMultiplier;
const events = generateTrainingEvents(pipeline, state);
let tickDelay = 0;
let progressLost = 0;
for (const event of events) {
updated.events.push(event);
if (event.type === 'loss_spike') {
tickDelay += event.impact.ticksDelayed ?? 0;
notifications.push({ title: 'Loss Spike', message: `${pipeline.modelName}: Training loss spiked! Delayed ${event.impact.ticksDelayed} ticks.`, type: 'warning' });
} else if (event.type === 'instability') {
progressLost += event.impact.progressLost ?? 0;
notifications.push({ title: 'Training Instability', message: `${pipeline.modelName}: Rolled back to checkpoint. Lost ${Math.round((event.impact.progressLost ?? 0) * 100)}% progress.`, type: 'warning' });
} else if (event.type === 'breakthrough') {
notifications.push({ title: 'Breakthrough!', message: `${pipeline.modelName}: Unexpected capability jump in ${event.impact.capabilityDomain}!`, type: 'success' });
} else if (event.type === 'hardware_failure') {
tickDelay += event.impact.ticksDelayed ?? 0;
notifications.push({ title: 'Hardware Failure', message: `${pipeline.modelName}: GPU failure during training. Recovering from checkpoint.`, type: 'warning' });
} else if (event.type === 'data_contamination') {
notifications.push({ title: 'Data Contamination', message: `${pipeline.modelName}: Copyright concerns detected in training data.`, type: 'warning' });
}
}
const effectiveProgress = Math.max(0, newProgress - tickDelay - (stage.totalTicks * progressLost));
stage.progressTicks = effectiveProgress;
stage.computeAllocated = effectiveFlops;
stage.lossValue = Math.max(0.01, 10 * Math.exp(-stage.progressTicks / stage.totalTicks * 3));
if (stage.progressTicks >= stage.totalTicks) {
stage.isComplete = true;
stage.progressTicks = stage.totalTicks;
if (updated.stages.sft) {
updated.currentStage = 'sft';
notifications.push({ title: 'Pre-training Complete', message: `${pipeline.modelName}: Moving to supervised fine-tuning.`, type: 'info' });
} else if (updated.stages.alignment) {
updated.currentStage = 'alignment';
notifications.push({ title: 'Pre-training Complete', message: `${pipeline.modelName}: Moving to alignment.`, type: 'info' });
} else {
const model = createBaseModel(updated, state);
baseModels = [...baseModels, model];
families = families.map(f =>
f.id === pipeline.familyId ? { ...f, baseModelId: model.id } : f,
);
completedModels.push(model);
updated.status = 'completed';
}
}
updated = { ...updated, stages: { ...updated.stages, pretraining: stage } };
} else if (pipeline.currentStage === 'sft' && pipeline.stages.sft) {
const stage = { ...pipeline.stages.sft };
stage.progressTicks += speedMultiplier;
if (stage.progressTicks >= stage.totalTicks) {
stage.isComplete = true;
stage.progressTicks = stage.totalTicks;
if (updated.stages.alignment) {
updated.currentStage = 'alignment';
notifications.push({ title: 'SFT Complete', message: `${pipeline.modelName}: Moving to alignment.`, type: 'info' });
} else {
const model = createBaseModel(updated, state);
baseModels = [...baseModels, model];
families = families.map(f =>
f.id === pipeline.familyId ? { ...f, baseModelId: model.id } : f,
);
completedModels.push(model);
updated.status = 'completed';
}
}
updated = { ...updated, stages: { ...updated.stages, sft: stage } };
} else if (pipeline.currentStage === 'alignment' && pipeline.stages.alignment) {
const stage = { ...pipeline.stages.alignment };
stage.progressTicks += speedMultiplier;
if (stage.progressTicks >= stage.totalTicks) {
stage.isComplete = true;
stage.progressTicks = stage.totalTicks;
const model = createBaseModel(updated, state);
baseModels = [...baseModels, model];
families = families.map(f =>
f.id === pipeline.familyId ? { ...f, baseModelId: model.id } : f,
);
completedModels.push(model);
updated.status = 'completed';
}
updated = { ...updated, stages: { ...updated.stages, alignment: stage } };
}
updatedPipelines.push(updated);
}
const updatedVariantJobs = processVariantJobs(state, speedMultiplier);
for (const variant of updatedVariantJobs.newVariants) {
variant.createdAtTick = state.meta.tickCount;
families = families.map(f =>
f.id === variant.familyId ? { ...f, variants: [...f.variants, variant] } : f,
);
notifications.push({
title: 'Variant Created',
message: `${variant.name} (${variant.variantType}) is ready!`,
type: 'success',
});
}
const updatedEvalJobs = processEvalJobs(state);
const allDeployed = [
...baseModels.filter(m => m.isDeployed),
...families.flatMap(f => f.variants.filter(v => v.isDeployed)),
];
const bestDeployedModelScore = allDeployed.reduce((best, m) =>
Math.max(best, 'rawCapability' in m ? m.rawCapability : computeVariantScore(m)), 0);
const bestDeployedSafetyScore = allDeployed.reduce((best, m) =>
Math.max(best, m.safetyProfile.overallSafety), 0);
return {
modelsState: {
...state.models,
activeTraining: { ...active, progressTicks: newProgress },
baseModels,
families,
activeTrainingPipelines: updatedPipelines,
variantJobs: updatedVariantJobs.jobs,
evalJobs: updatedEvalJobs.jobs,
benchmarkResults: [...state.models.benchmarkResults, ...updatedEvalJobs.newResults],
bestDeployedModelScore,
bestDeployedSafetyScore,
},
modelCompleted: null,
completedModels,
notifications,
};
}
function createTrainedModel(
name: string,
generation: number,
compute: number,
dataTokens: number,
function generateTrainingEvents(pipeline: TrainingPipeline, state: GameState): TrainingEvent[] {
const events: TrainingEvent[] = [];
const params = pipeline.architecture.totalParameters;
const baseProbability = EVENT_BASE_PROBABILITY * Math.log10(Math.max(1, params));
const hasInterpretability = state.research.completedResearch.includes('interpretability');
const hasDataPipeline = state.research.completedResearch.includes('data-pipeline');
const hasRedundancy = state.research.completedResearch.includes('redundancy-protocols');
if (Math.random() < baseProbability * 2.0) {
const delay = LOSS_SPIKE_DELAY_MIN + Math.floor(Math.random() * (LOSS_SPIKE_DELAY_MAX - LOSS_SPIKE_DELAY_MIN));
events.push({
id: uuid(), type: 'loss_spike', tick: state.meta.tickCount,
severity: delay > 15 ? 'major' : delay > 10 ? 'moderate' : 'minor',
description: `Training loss spiked to ${(Math.random() * 5 + 2).toFixed(2)}`,
resolved: true,
impact: { ticksDelayed: delay },
});
}
if (params > 10 && Math.random() < baseProbability * (hasInterpretability ? 0.25 : 0.5)) {
const loss = INSTABILITY_PROGRESS_LOSS_MIN + Math.random() * (INSTABILITY_PROGRESS_LOSS_MAX - INSTABILITY_PROGRESS_LOSS_MIN);
events.push({
id: uuid(), type: 'instability', tick: state.meta.tickCount,
severity: loss > 0.12 ? 'major' : 'moderate',
description: 'Training run became unstable. Rolling back to last checkpoint.',
resolved: true,
impact: { progressLost: loss },
});
}
const chinchillaRatio = pipeline.stages.pretraining.chinchillaRatio;
if (params > 30 && chinchillaRatio > 15 && Math.random() < baseProbability * 0.3) {
const capDomains: (keyof ModelCapabilities)[] = ['reasoning', 'coding', 'creative', 'math', 'knowledge', 'agents'];
const domain = capDomains[Math.floor(Math.random() * capDomains.length)];
const bonus = BREAKTHROUGH_CAPABILITY_BONUS_MIN + Math.floor(Math.random() * (BREAKTHROUGH_CAPABILITY_BONUS_MAX - BREAKTHROUGH_CAPABILITY_BONUS_MIN));
events.push({
id: uuid(), type: 'breakthrough', tick: state.meta.tickCount,
severity: 'major',
description: `Unexpected capability jump in ${domain}!`,
resolved: true,
impact: { capabilityBonus: bonus, capabilityDomain: domain },
});
}
for (const [thresholdStr, capName] of Object.entries(EMERGENT_CAPABILITY_THRESHOLDS)) {
const threshold = Number(thresholdStr);
const prevProgress = pipeline.stages.pretraining.progressTicks;
const progressRatio = prevProgress / pipeline.stages.pretraining.totalTicks;
if (params >= threshold && progressRatio > 0.5 && progressRatio < 0.55) {
events.push({
id: uuid(), type: 'emergent_capability', tick: state.meta.tickCount,
severity: 'major',
description: `Model developed ${capName} capability!`,
resolved: true,
impact: { capabilityBonus: 10, capabilityDomain: 'reasoning' },
});
}
}
const avgLegalRisk = state.data.ownedDatasets.length > 0
? state.data.ownedDatasets.reduce((sum, d) => sum + d.legalRisk, 0) / state.data.ownedDatasets.length
: 0;
if (Math.random() < baseProbability * (hasDataPipeline ? 0.25 : 0.5) * avgLegalRisk) {
events.push({
id: uuid(), type: 'data_contamination', tick: state.meta.tickCount,
severity: 'moderate',
description: 'Copyright holders identified content in training data.',
resolved: true,
impact: {},
});
}
if (Math.random() < baseProbability * (hasRedundancy ? 0.1 : 0.2)) {
const delay = 10 + Math.floor(Math.random() * 20);
events.push({
id: uuid(), type: 'hardware_failure', tick: state.meta.tickCount,
severity: delay > 20 ? 'major' : 'moderate',
description: 'GPU cluster failure during training. Recovering from checkpoint.',
resolved: true,
impact: { ticksDelayed: delay },
});
}
return events;
}
function createBaseModel(
pipeline: TrainingPipeline,
state: GameState,
): TrainedModel {
): BaseModel {
const { architecture, dataMix } = pipeline;
const compute = pipeline.stages.pretraining.computeAllocated;
const dataTokens = pipeline.stages.pretraining.targetTokens;
const computeFactor = Math.sqrt(compute) * 5;
const dataFactor = Math.log10(1 + dataTokens / 1e8) * 10;
const researchBonus = state.research.completedResearch.length * 3;
const efficiencyBonus = state.research.completedResearch.filter(r => r.includes('efficiency')).length * 5;
const baseCapability = Math.min(95, computeFactor + dataFactor + researchBonus + efficiencyBonus);
let rawCapability = Math.min(95, computeFactor + dataFactor + researchBonus + efficiencyBonus);
if (architecture.type === 'moe') {
rawCapability = Math.min(98, rawCapability * MOE_CAPABILITY_MULTIPLIER);
}
const researcherQuality = state.talent.departments.research.effectiveness;
const capabilities: ModelCapabilities = {
reasoning: clamp(baseCapability * (0.8 + Math.random() * 0.4) * (1 + researcherQuality * 0.2)),
coding: clamp(baseCapability * (0.7 + Math.random() * 0.5)),
creative: clamp(baseCapability * (0.6 + Math.random() * 0.6)),
multimodal: clamp(baseCapability * (0.3 + Math.random() * 0.3)),
agents: clamp(baseCapability * (0.2 + Math.random() * 0.3)),
speed: Math.max(1, 100 - compute * 0.5 + efficiencyBonus * 2),
reasoning: clamp(rawCapability * (0.6 + dataMix.scientific * 0.5 + dataMix.code * 0.3) * (1 + researcherQuality * 0.2)),
coding: clamp(rawCapability * (0.5 + dataMix.code * 1.0)),
creative: clamp(rawCapability * (0.4 + dataMix.books * 0.6 + dataMix.conversation * 0.3)),
math: clamp(rawCapability * (0.3 + dataMix.scientific * 0.7 + dataMix.code * 0.2)),
knowledge: clamp(rawCapability * (0.5 + dataMix.web * 0.3 + dataMix.books * 0.3)),
multimodal: clamp(rawCapability * (dataMix.images * 0.5 + dataMix.video * 0.4 + dataMix.audio * 0.2)),
agents: clamp(rawCapability * (0.2 + dataMix.code * 0.3 + dataMix.conversation * 0.2)),
speed: Math.max(1, 100 - architecture.totalParameters * 0.3 + efficiencyBonus * 2 + (architecture.type === 'moe' ? MOE_SPEED_MULTIPLIER * 10 : 0)),
contextUtilization: Math.min(100, architecture.contextWindow * 0.4),
};
const breakthroughBonuses: Partial<Record<keyof ModelCapabilities, number>> = {};
for (const event of pipeline.events) {
if ((event.type === 'breakthrough' || event.type === 'emergent_capability') && event.impact.capabilityDomain && event.impact.capabilityBonus) {
const domain = event.impact.capabilityDomain;
breakthroughBonuses[domain] = (breakthroughBonuses[domain] ?? 0) + event.impact.capabilityBonus;
}
}
for (const [domain, bonus] of Object.entries(breakthroughBonuses)) {
const key = domain as keyof ModelCapabilities;
capabilities[key] = clamp(capabilities[key] + bonus);
}
const completedStages: ('pretraining' | 'sft' | 'alignment')[] = ['pretraining'];
if (pipeline.stages.sft?.isComplete) {
completedStages.push('sft');
const sft = pipeline.stages.sft;
for (let i = 0; i < sft.specializations.length; i++) {
const spec = sft.specializations[i];
const bonuses = SFT_SPECIALIZATION_BONUSES[spec];
if (!bonuses) continue;
const diminishing = i === 0 ? 1.0 : i === 1 ? 0.7 : 0.4;
for (const [cap, value] of Object.entries(bonuses)) {
const key = cap as keyof ModelCapabilities;
capabilities[key] = clamp(capabilities[key] + value * diminishing);
}
}
}
const safetyResearch = state.research.completedResearch.filter(
r => r.includes('alignment') || r.includes('interpretability') || r.includes('constitutional'),
).length;
const safetyScore = Math.min(100, 30 + safetyResearch * 15 + Math.random() * 10);
let overallSafety = Math.min(100, 30 + safetyResearch * 15 + Math.random() * 10);
let refusalRate = overallSafety > 60 ? 0.1 : 0.03;
const safetyPenalty = safetyScore > 60 ? (safetyScore - 60) * 0.1 : 0;
const benchmarkScore = Math.max(0,
(capabilities.reasoning * 0.3 + capabilities.coding * 0.25 +
capabilities.creative * 0.2 + capabilities.multimodal * 0.15 + capabilities.agents * 0.1) - safetyPenalty,
);
if (pipeline.stages.alignment?.isComplete) {
completedStages.push('alignment');
const alignment = pipeline.stages.alignment;
const methodConfig = ALIGNMENT_METHODS[alignment.method];
if (methodConfig) {
const safetyGain = methodConfig.safetyGain * alignment.safetyWeight;
overallSafety = Math.min(100, overallSafety + safetyGain);
refusalRate = methodConfig.baseRefusal * Math.pow(alignment.safetyWeight, 1.5);
const capLoss = methodConfig.capabilityLoss * alignment.safetyWeight * 0.5;
for (const key of Object.keys(capabilities) as (keyof ModelCapabilities)[]) {
if (key !== 'speed' && key !== 'contextUtilization') {
capabilities[key] = clamp(capabilities[key] - capLoss);
}
}
}
}
const parameterCount = Math.pow(10, generation) * (0.5 + Math.random());
const safetyProfile: SafetyProfile = {
overallSafety,
refusalRate,
harmAvoidance: overallSafety,
instructionFollowing: capabilities.reasoning * 0.8,
honesty: overallSafety * 0.9,
};
return {
id: uuid(),
name,
generation,
parameterCount,
trainingDataSize: dataTokens,
familyId: pipeline.familyId,
name: pipeline.modelName,
architecture,
dataMix,
capabilities,
safetyScore,
benchmarkScore,
tuning: { preset: 'helpful-safe' },
safetyProfile,
rawCapability,
isDeployed: false,
trainedAtTick: state.meta.tickCount,
trainingCostTotal: compute,
trainingStagesCompleted: completedStages,
};
}
function processVariantJobs(
state: GameState,
speedMultiplier: number,
): { jobs: VariantCreationJob[]; newVariants: ModelVariant[] } {
const newVariants: ModelVariant[] = [];
const jobs = state.models.variantJobs.map(job => {
if (job.status !== 'active') return job;
const newProgress = job.progressTicks + speedMultiplier;
if (newProgress >= job.totalTicks) {
const baseModel = state.models.baseModels.find(m => m.id === job.baseModelId);
if (baseModel) {
const variant = createVariant(job, baseModel);
newVariants.push(variant);
}
return { ...job, status: 'completed' as const, progressTicks: job.totalTicks };
}
return { ...job, progressTicks: newProgress };
});
return { jobs, newVariants };
}
function createVariant(job: VariantCreationJob, base: BaseModel): ModelVariant {
const caps = { ...base.capabilities };
let costMultiplier = 1.0;
let speedMultiplier = 1.0;
let variantName = base.name;
let arch = { ...base.architecture };
if (job.jobType === 'distillation' && 'targetParameters' in job.config) {
const config = job.config;
const sizeRatio = config.targetParameters / base.architecture.totalParameters;
const retention = DISTILLATION_BASE_RETENTION + sizeRatio * 0.25;
for (const key of Object.keys(caps) as (keyof ModelCapabilities)[]) {
caps[key] = clamp(caps[key] * retention);
}
costMultiplier = sizeRatio * 0.8;
speedMultiplier = (1 / sizeRatio) * 0.7;
arch = { ...arch, totalParameters: config.targetParameters, activeParameters: config.targetParameters };
variantName = config.variantName;
} else if (job.jobType === 'fine-tuning' && 'specialization' in job.config) {
const config = job.config;
const bonuses = SFT_SPECIALIZATION_BONUSES[config.specialization];
if (bonuses) {
for (const [cap, value] of Object.entries(bonuses)) {
caps[cap as keyof ModelCapabilities] = clamp(caps[cap as keyof ModelCapabilities] + value);
}
}
variantName = config.variantName;
} else if (job.jobType === 'quantization' && 'level' in job.config) {
const config = job.config;
const qConfig = QUANTIZATION_CONFIGS[config.level];
if (qConfig) {
for (const key of Object.keys(caps) as (keyof ModelCapabilities)[]) {
if (key !== 'speed') caps[key] = clamp(caps[key] * qConfig.qualityRetention);
}
caps.speed = clamp(caps.speed * qConfig.speedMultiplier);
costMultiplier = qConfig.costMultiplier;
speedMultiplier = qConfig.speedMultiplier;
}
variantName = config.variantName;
}
return {
id: uuid(),
familyId: base.familyId,
baseModelId: base.id,
name: variantName,
variantType: job.jobType === 'distillation' ? 'distilled' : job.jobType === 'fine-tuning' ? 'fine-tuned' : 'quantized',
architecture: arch,
capabilities: caps,
safetyProfile: { ...base.safetyProfile },
isDeployed: false,
createdAtTick: 0,
quantization: job.jobType === 'quantization' && 'level' in job.config ? job.config.level : undefined,
distillationRetention: job.jobType === 'distillation' && 'targetParameters' in job.config
? DISTILLATION_BASE_RETENTION + (job.config.targetParameters / base.architecture.totalParameters) * 0.25
: undefined,
finetuneSpecialization: job.jobType === 'fine-tuning' && 'specialization' in job.config ? job.config.specialization : undefined,
costMultiplier,
speedMultiplier,
};
}
function processEvalJobs(state: GameState): { jobs: EvalJob[]; newResults: BenchmarkResult[] } {
const newResults: BenchmarkResult[] = [];
const allModels: (BaseModel | ModelVariant)[] = [
...state.models.baseModels,
...state.models.families.flatMap(f => f.variants),
];
const jobs = state.models.evalJobs.map(job => {
if (job.status !== 'active') return job;
const newProgress = job.progressTicks + 1;
if (newProgress >= job.totalTicks) {
const model = allModels.find(m => m.id === job.modelId);
if (model) {
const results = computeBenchmarkScores(model, job.benchmarkIds, state.meta.tickCount);
newResults.push(...results);
return { ...job, status: 'completed' as const, progressTicks: job.totalTicks, results };
}
return { ...job, status: 'completed' as const, progressTicks: job.totalTicks };
}
return { ...job, progressTicks: newProgress };
});
return { jobs, newResults };
}
function computeBenchmarkScores(
model: BaseModel | ModelVariant,
benchmarkIds: string[],
tick: number,
): BenchmarkResult[] {
const benchmarkMap = new Map(BENCHMARKS.map(b => [b.id, b]));
return benchmarkIds.map(id => {
const bench = benchmarkMap.get(id);
if (!bench) return { benchmarkId: id, modelId: model.id, score: 0, ranAtTick: tick };
const primary = model.capabilities[bench.primaryCapability] ?? 0;
const secondary = bench.secondaryCapability ? (model.capabilities[bench.secondaryCapability] ?? 0) : 0;
const noise = (Math.random() - 0.5) * 6;
const score = clamp(primary * 0.7 + secondary * 0.3 + noise);
return { benchmarkId: id, modelId: model.id, score, ranAtTick: tick };
});
}
function computeVariantScore(variant: ModelVariant): number {
const c = variant.capabilities;
return (c.reasoning * 0.25 + c.coding * 0.2 + c.creative * 0.15 + c.math * 0.15 + c.knowledge * 0.15 + c.agents * 0.1);
}
function clamp(n: number): number {
return Math.min(100, Math.max(0, n));
}
@@ -14,13 +14,9 @@ export interface ReputationTickResult {
export function processReputation(state: GameState): ReputationState & { _safetyIncident?: boolean } {
let { safetyRecord, publicPerception, employeeSatisfaction, regulatoryStanding } = state.reputation;
const bestModel = state.models.trainedModels
.filter(m => m.isDeployed)
.sort((a, b) => b.benchmarkScore - a.benchmarkScore)[0];
let safetyIncident = false;
if (bestModel) {
const safetyLevel = bestModel.safetyScore;
if (state.models.bestDeployedSafetyScore > 0) {
const safetyLevel = state.models.bestDeployedSafetyScore;
if (safetyLevel < LOW_SAFETY_THRESHOLD && state.meta.tickCount % 60 === 0) {
const incidentProb = SAFETY_INCIDENT_PROBABILITY_BASE * (LOW_SAFETY_THRESHOLD - safetyLevel);
if (Math.random() < incidentProb) {
+3 -2
View File
@@ -40,13 +40,14 @@ export function processTick(state: GameState): Partial<GameState> {
const stateWithInfra = { ...state, infrastructure };
const modelResult = processModels(stateWithInfra);
if (modelResult.modelCompleted) {
for (const completed of modelResult.completedModels) {
notifications.push({
title: 'Training Complete',
message: `${modelResult.modelCompleted.name} is ready! Benchmark: ${modelResult.modelCompleted.benchmarkScore.toFixed(1)}/100`,
message: `${completed.name} is ready! Capability: ${completed.rawCapability.toFixed(1)}/100`,
type: 'success',
});
}
notifications.push(...modelResult.notifications);
const stateWithModels = { ...stateWithInfra, models: modelResult.modelsState };
@@ -23,6 +23,66 @@ export const CAPABILITY_FORMULA = {
efficiencyWeight: 0.1,
};
export const PRETRAINING_BASE_TICKS = 180;
export const SFT_TIME_FRACTION = 0.10;
export const SFT_COMPUTE_FRACTION = 0.06;
export const ALIGNMENT_TIME_FRACTION = 0.08;
export const ALIGNMENT_COMPUTE_FRACTION = 0.04;
export const CHINCHILLA_OPTIMAL_RATIO = 20;
export const MAX_CONCURRENT_TRAINING: Record<string, number> = {
startup: 1, scaleup: 2, bigtech: 4, agi: 8,
};
export const DISTILLATION_COMPUTE_FRACTION = 0.15;
export const DISTILLATION_TIME_FRACTION = 0.20;
export const DISTILLATION_BASE_RETENTION = 0.70;
export const FINETUNE_COMPUTE_FRACTION = 0.03;
export const FINETUNE_TIME_FRACTION = 0.08;
export const QUANTIZATION_TICKS = 8;
export const MOE_CAPABILITY_MULTIPLIER = 1.15;
export const MOE_SPEED_MULTIPLIER = 1.3;
export const PARAMETER_OPTIONS = [1, 3, 7, 13, 30, 70, 130, 300, 700, 1400];
export const CONTEXT_WINDOW_OPTIONS = [4, 8, 32, 128, 256, 1024];
export const EVENT_BASE_PROBABILITY = 0.001;
export const LOSS_SPIKE_DELAY_MIN = 5;
export const LOSS_SPIKE_DELAY_MAX = 20;
export const INSTABILITY_PROGRESS_LOSS_MIN = 0.05;
export const INSTABILITY_PROGRESS_LOSS_MAX = 0.15;
export const BREAKTHROUGH_CAPABILITY_BONUS_MIN = 5;
export const BREAKTHROUGH_CAPABILITY_BONUS_MAX = 15;
export const EMERGENT_CAPABILITY_THRESHOLDS: Record<number, string> = {
10: 'basic-reasoning',
50: 'chain-of-thought',
100: 'tool-use',
500: 'long-horizon-planning',
};
export const QUANTIZATION_CONFIGS: Record<string, { qualityRetention: number; speedMultiplier: number; costMultiplier: number }> = {
fp16: { qualityRetention: 1.00, speedMultiplier: 1.0, costMultiplier: 1.0 },
int8: { qualityRetention: 0.97, speedMultiplier: 1.8, costMultiplier: 0.55 },
int4: { qualityRetention: 0.90, speedMultiplier: 3.0, costMultiplier: 0.30 },
int2: { qualityRetention: 0.75, speedMultiplier: 5.0, costMultiplier: 0.15 },
};
export const ALIGNMENT_METHODS: Record<string, { safetyGain: number; capabilityLoss: number; baseRefusal: number; requiredResearch: string }> = {
rlhf: { safetyGain: 25, capabilityLoss: 5, baseRefusal: 0.10, requiredResearch: 'alignment-research' },
dpo: { safetyGain: 20, capabilityLoss: 2, baseRefusal: 0.05, requiredResearch: 'interpretability' },
constitutional: { safetyGain: 30, capabilityLoss: 4, baseRefusal: 0.14, requiredResearch: 'constitutional-ai' },
};
export const SFT_SPECIALIZATION_BONUSES: Record<string, Record<string, number>> = {
general: { reasoning: 5, coding: 5, creative: 5, math: 5, knowledge: 5, multimodal: 0, agents: 0, speed: 0, contextUtilization: 0 },
code: { reasoning: 0, coding: 15, creative: -3, math: 8, knowledge: 0, multimodal: 0, agents: 0, speed: 0, contextUtilization: 0 },
math: { reasoning: 8, coding: 0, creative: -3, math: 15, knowledge: 0, multimodal: 0, agents: 0, speed: 0, contextUtilization: 0 },
creative: { reasoning: 0, coding: -3, creative: 15, math: 0, knowledge: 5, multimodal: 0, agents: 0, speed: 0, contextUtilization: 0 },
multilingual: { reasoning: 0, coding: 0, creative: 0, math: 0, knowledge: 10, multimodal: 0, agents: 0, speed: -5, contextUtilization: 0 },
'tool-use': { reasoning: 0, coding: 8, creative: 0, math: 0, knowledge: 0, multimodal: 0, agents: 15, speed: -5, contextUtilization: 0 },
};
export const CONSUMER_BASE_GROWTH = 0.002;
export const CONSUMER_QUALITY_GROWTH_MULTIPLIER = 0.01;
export const CONSUMER_PRICE_ELASTICITY = -0.5;
+1 -1
View File
@@ -58,4 +58,4 @@ export const INITIAL_SETTINGS: GameSettings = {
sfxVolume: 0.7,
};
export const SAVE_VERSION = 5;
export const SAVE_VERSION = 6;
+247 -39
View File
@@ -1,51 +1,239 @@
export interface ModelsState {
trainedModels: TrainedModel[];
activeTraining: TrainingJob | null;
productLines: ProductLine[];
import type { Era } from './gameState';
import type { DataDomain } from './data';
export type ArchitectureType = 'dense' | 'moe';
export interface ModelArchitecture {
type: ArchitectureType;
totalParameters: number;
activeParameters: number;
expertCount?: number;
expertTopK?: number;
contextWindow: number;
vocabularySize: number;
}
export interface TrainedModel {
export type DataMixAllocation = Record<DataDomain, number>;
export type TrainingStage = 'pretraining' | 'sft' | 'alignment';
export type TrainingJobStatus = 'active' | 'paused' | 'stalled' | 'completed' | 'failed';
export interface TrainingPipeline {
id: string;
name: string;
generation: number;
parameterCount: number;
trainingDataSize: number;
capabilities: ModelCapabilities;
safetyScore: number;
benchmarkScore: number;
tuning: ModelTuning;
isDeployed: boolean;
trainedAtTick: number;
familyId: string;
modelName: string;
architecture: ModelArchitecture;
dataMix: DataMixAllocation;
currentStage: TrainingStage;
stages: {
pretraining: PreTrainingConfig;
sft: SFTConfig | null;
alignment: AlignmentConfig | null;
};
status: TrainingJobStatus;
allocatedComputeFraction: number;
events: TrainingEvent[];
startedAtTick: number;
}
export interface PreTrainingConfig {
targetTokens: number;
processedTokens: number;
computeAllocated: number;
progressTicks: number;
totalTicks: number;
lossValue: number;
chinchillaRatio: number;
isComplete: boolean;
}
export type SFTSpecialization = 'general' | 'code' | 'math' | 'creative' | 'multilingual' | 'tool-use';
export interface SFTConfig {
specializations: SFTSpecialization[];
progressTicks: number;
totalTicks: number;
isComplete: boolean;
}
export type AlignmentMethod = 'rlhf' | 'dpo' | 'constitutional';
export interface AlignmentConfig {
method: AlignmentMethod;
safetyWeight: number;
helpfulnessWeight: number;
progressTicks: number;
totalTicks: number;
isComplete: boolean;
}
export type TrainingEventType =
| 'loss_spike'
| 'instability'
| 'breakthrough'
| 'emergent_capability'
| 'data_contamination'
| 'hardware_failure';
export interface TrainingEvent {
id: string;
type: TrainingEventType;
tick: number;
severity: 'minor' | 'moderate' | 'major';
description: string;
resolved: boolean;
impact: {
ticksDelayed?: number;
progressLost?: number;
capabilityBonus?: number;
capabilityDomain?: keyof ModelCapabilities;
};
}
export interface ModelCapabilities {
reasoning: number;
coding: number;
creative: number;
math: number;
knowledge: number;
multimodal: number;
agents: number;
speed: number;
contextUtilization: number;
}
export interface ModelTuning {
preset: TuningPreset;
verbosity?: number;
safetyLevel?: number;
creativity?: number;
speedQuality?: number;
refusalRate?: number;
export interface SafetyProfile {
overallSafety: number;
refusalRate: number;
harmAvoidance: number;
instructionFollowing: number;
honesty: number;
}
export type TuningPreset = 'helpful-safe' | 'max-capability' | 'enterprise' | 'creative';
export interface BaseModel {
id: string;
familyId: string;
name: string;
architecture: ModelArchitecture;
dataMix: DataMixAllocation;
capabilities: ModelCapabilities;
safetyProfile: SafetyProfile;
rawCapability: number;
isDeployed: boolean;
trainedAtTick: number;
trainingCostTotal: number;
trainingStagesCompleted: TrainingStage[];
}
export interface TrainingJob {
modelName: string;
export type VariantType = 'distilled' | 'fine-tuned' | 'quantized';
export type QuantizationLevel = 'fp16' | 'int8' | 'int4' | 'int2';
export interface ModelVariant {
id: string;
familyId: string;
baseModelId: string;
name: string;
variantType: VariantType;
architecture: ModelArchitecture;
capabilities: ModelCapabilities;
safetyProfile: SafetyProfile;
isDeployed: boolean;
createdAtTick: number;
quantization?: QuantizationLevel;
distillationRetention?: number;
finetuneSpecialization?: SFTSpecialization;
costMultiplier: number;
speedMultiplier: number;
}
export interface ModelFamily {
id: string;
name: string;
generation: number;
allocatedCompute: number;
allocatedDataTokens: number;
baseModelId: string | null;
variants: ModelVariant[];
createdAtTick: number;
}
export type VariantJobType = 'distillation' | 'fine-tuning' | 'quantization';
export interface VariantCreationJob {
id: string;
familyId: string;
baseModelId: string;
jobType: VariantJobType;
config: DistillationConfig | FineTuneConfig | QuantizationConfig;
progressTicks: number;
totalTicks: number;
estimatedCapability: number;
allocatedComputeFraction: number;
status: 'active' | 'completed';
}
export interface DistillationConfig {
targetParameters: number;
targetArchitecture: ArchitectureType;
variantName: string;
}
export interface FineTuneConfig {
specialization: SFTSpecialization;
datasetIds: string[];
variantName: string;
}
export interface QuantizationConfig {
level: QuantizationLevel;
variantName: string;
}
export type BenchmarkCategory = 'reasoning' | 'coding' | 'math' | 'knowledge' | 'safety' | 'chat' | 'multimodal' | 'agents';
export interface BenchmarkDefinition {
id: string;
name: string;
category: BenchmarkCategory;
description: string;
primaryCapability: keyof ModelCapabilities;
secondaryCapability?: keyof ModelCapabilities;
computeCost: number;
ticksToRun: number;
unlockedAtEra: Era;
marketRelevance: {
consumer: number;
enterprise: number;
developer: number;
research: number;
};
}
export interface BenchmarkResult {
benchmarkId: string;
modelId: string;
score: number;
ranAtTick: number;
rank?: number;
}
export interface EvalJob {
id: string;
modelId: string;
benchmarkIds: string[];
progressTicks: number;
totalTicks: number;
computeAllocated: number;
status: 'active' | 'completed';
results: BenchmarkResult[];
}
export type ProductLineType = 'text-api' | 'chat-product' | 'chat-free' | 'chat-enterprise' | 'code-api' | 'image' | 'agents-api';
export interface ProductPricing {
inputTokenPrice: number;
outputTokenPrice: number;
thinkingTokenBudget: number;
cachingEnabled: boolean;
subscriptionPrice: number;
freeTokenAllowance: number;
}
export interface ProductLine {
@@ -57,20 +245,38 @@ export interface ProductLine {
pricing: ProductPricing;
}
export type ProductLineType = 'text-api' | 'chat-product' | 'image' | 'code' | 'agents';
export interface ProductPricing {
inputTokenPrice: number;
outputTokenPrice: number;
thinkingTokenBudget: number;
cachingEnabled: boolean;
subscriptionPrice: number;
freeTokenAllowance: number;
export interface ModelsState {
families: ModelFamily[];
baseModels: BaseModel[];
activeTrainingPipelines: TrainingPipeline[];
variantJobs: VariantCreationJob[];
evalJobs: EvalJob[];
benchmarkResults: BenchmarkResult[];
productLines: ProductLine[];
bestDeployedModelScore: number;
bestDeployedSafetyScore: number;
}
export const DEFAULT_DATA_MIX: DataMixAllocation = {
web: 0.35,
books: 0.10,
code: 0.15,
scientific: 0.10,
conversation: 0.10,
multilingual: 0.05,
images: 0.05,
video: 0.03,
audio: 0.02,
synthetic: 0.05,
};
export const INITIAL_MODELS: ModelsState = {
trainedModels: [],
activeTraining: null,
families: [],
baseModels: [],
activeTrainingPipelines: [],
variantJobs: [],
evalJobs: [],
benchmarkResults: [],
productLines: [
{
id: 'text-api',
@@ -103,4 +309,6 @@ export const INITIAL_MODELS: ModelsState = {
},
},
],
bestDeployedModelScore: 0,
bestDeployedSafetyScore: 0,
};