Overhaul model system with multi-stage training, variants, benchmarks, and eval
CI / build-and-push (push) Successful in 32s
CI / build-and-push (push) Successful in 32s
Replace the single-stage training + flat capability score with a realistic AI development pipeline: pre-training with Chinchilla scaling laws, SFT with specializations, alignment with safety/capability tradeoffs (RLHF/DPO/Constitutional), model families with distillation/fine-tuning/quantization variants, named benchmark suite with compute-costing eval jobs, and segment-specific market quality. Phases 1-6 of the model rework plan: new types, engine rewrite, save migration, training events/risk system, concurrent training, variant creation, benchmark evaluation with leaderboard, and market integration. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -40,13 +40,14 @@ export function processTick(state: GameState): Partial<GameState> {
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const stateWithInfra = { ...state, infrastructure };
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const modelResult = processModels(stateWithInfra);
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if (modelResult.modelCompleted) {
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for (const completed of modelResult.completedModels) {
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notifications.push({
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title: 'Training Complete',
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message: `${modelResult.modelCompleted.name} is ready! Benchmark: ${modelResult.modelCompleted.benchmarkScore.toFixed(1)}/100`,
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message: `${completed.name} is ready! Capability: ${completed.rawCapability.toFixed(1)}/100`,
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type: 'success',
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});
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}
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notifications.push(...modelResult.notifications);
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const stateWithModels = { ...stateWithInfra, models: modelResult.modelsState };
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