Overhaul model system with multi-stage training, variants, benchmarks, and eval
CI / build-and-push (push) Successful in 32s
CI / build-and-push (push) Successful in 32s
Replace the single-stage training + flat capability score with a realistic AI development pipeline: pre-training with Chinchilla scaling laws, SFT with specializations, alignment with safety/capability tradeoffs (RLHF/DPO/Constitutional), model families with distillation/fine-tuning/quantization variants, named benchmark suite with compute-costing eval jobs, and segment-specific market quality. Phases 1-6 of the model rework plan: new types, engine rewrite, save migration, training events/risk system, concurrent training, variant creation, benchmark evaluation with leaderboard, and market integration. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -35,9 +35,6 @@ export function canRaiseFunding(state: GameState): { canRaise: boolean; nextRoun
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export function computeValuation(state: GameState): number {
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const revenueMultiple = state.economy.revenuePerTick * 86400 * 365;
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const subscriberValue = state.market.consumers.totalSubscribers * 500;
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const capabilityValue = Math.pow(
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Math.max(...state.models.trainedModels.map(m => m.benchmarkScore), 0),
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2,
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) * 1000;
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const capabilityValue = Math.pow(state.models.bestDeployedModelScore, 2) * 1000;
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return Math.max(100_000, revenueMultiple * 10 + subscriberValue + capabilityValue);
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}
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