Overhaul model system with multi-stage training, variants, benchmarks, and eval
CI / build-and-push (push) Successful in 32s
CI / build-and-push (push) Successful in 32s
Replace the single-stage training + flat capability score with a realistic AI development pipeline: pre-training with Chinchilla scaling laws, SFT with specializations, alignment with safety/capability tradeoffs (RLHF/DPO/Constitutional), model families with distillation/fine-tuning/quantization variants, named benchmark suite with compute-costing eval jobs, and segment-specific market quality. Phases 1-6 of the model rework plan: new types, engine rewrite, save migration, training events/risk system, concurrent training, variant creation, benchmark evaluation with leaderboard, and market integration. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -13,7 +13,7 @@ export const ACHIEVEMENT_DEFINITIONS: AchievementDefinition[] = [
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name: 'Hello World',
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description: 'Train your first AI model.',
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icon: 'Brain',
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condition: { field: 'models.trainedModels.length', operator: 'gte', value: 1 },
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condition: { field: 'models.baseModels.length', operator: 'gte', value: 1 },
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},
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{
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id: 'first-deploy',
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@@ -0,0 +1,111 @@
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import type { BenchmarkDefinition } from '@ai-tycoon/shared';
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export const BENCHMARKS: BenchmarkDefinition[] = [
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{
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id: 'arc-challenge',
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name: 'ARC Challenge',
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category: 'reasoning',
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description: 'Advanced reasoning and comprehension tasks requiring multi-step inference.',
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primaryCapability: 'reasoning',
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secondaryCapability: 'knowledge',
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computeCost: 0.001,
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ticksToRun: 8,
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unlockedAtEra: 'startup',
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marketRelevance: { consumer: 0.3, enterprise: 0.5, developer: 0.4, research: 0.8 },
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},
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{
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id: 'codeforce',
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name: 'CodeForce',
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category: 'coding',
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description: 'Competitive programming and software engineering benchmarks.',
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primaryCapability: 'coding',
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secondaryCapability: 'reasoning',
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computeCost: 0.001,
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ticksToRun: 8,
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unlockedAtEra: 'startup',
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marketRelevance: { consumer: 0.2, enterprise: 0.7, developer: 0.9, research: 0.5 },
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},
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{
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id: 'mathquest',
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name: 'MathQuest',
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category: 'math',
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description: 'Mathematical problem-solving from algebra to graduate-level proofs.',
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primaryCapability: 'math',
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secondaryCapability: 'reasoning',
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computeCost: 0.001,
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ticksToRun: 8,
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unlockedAtEra: 'startup',
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marketRelevance: { consumer: 0.1, enterprise: 0.6, developer: 0.5, research: 0.9 },
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},
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{
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id: 'worldfacts',
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name: 'WorldFacts',
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category: 'knowledge',
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description: 'Broad factual knowledge across science, history, culture, and current events.',
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primaryCapability: 'knowledge',
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secondaryCapability: 'reasoning',
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computeCost: 0.001,
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ticksToRun: 6,
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unlockedAtEra: 'startup',
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marketRelevance: { consumer: 0.5, enterprise: 0.4, developer: 0.3, research: 0.6 },
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},
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{
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id: 'chatrank',
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name: 'ChatRank',
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category: 'chat',
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description: 'Human preference evaluation of conversational quality, helpfulness, and creativity.',
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primaryCapability: 'creative',
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secondaryCapability: 'knowledge',
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computeCost: 0.002,
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ticksToRun: 10,
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unlockedAtEra: 'startup',
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marketRelevance: { consumer: 0.9, enterprise: 0.3, developer: 0.2, research: 0.2 },
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},
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{
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id: 'harmguard',
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name: 'HarmGuard',
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category: 'safety',
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description: 'Safety evaluation measuring harm avoidance, truthfulness, and responsible behavior.',
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primaryCapability: 'reasoning',
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computeCost: 0.001,
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ticksToRun: 8,
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unlockedAtEra: 'startup',
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marketRelevance: { consumer: 0.4, enterprise: 0.9, developer: 0.3, research: 0.7 },
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},
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{
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id: 'visionbench',
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name: 'VisionBench',
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category: 'multimodal',
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description: 'Image understanding, visual reasoning, and multimodal comprehension.',
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primaryCapability: 'multimodal',
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secondaryCapability: 'reasoning',
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computeCost: 0.003,
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ticksToRun: 12,
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unlockedAtEra: 'scaleup',
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marketRelevance: { consumer: 0.5, enterprise: 0.6, developer: 0.6, research: 0.7 },
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},
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{
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id: 'agentarena',
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name: 'AgentArena',
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category: 'agents',
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description: 'Autonomous agent tasks: tool use, multi-step planning, and environment interaction.',
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primaryCapability: 'agents',
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secondaryCapability: 'coding',
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computeCost: 0.005,
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ticksToRun: 15,
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unlockedAtEra: 'bigtech',
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marketRelevance: { consumer: 0.3, enterprise: 0.8, developer: 0.7, research: 0.6 },
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},
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{
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id: 'frontier-eval',
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name: 'Frontier Eval',
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category: 'reasoning',
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description: 'Cutting-edge capability evaluation at the frontier of AI research.',
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primaryCapability: 'reasoning',
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secondaryCapability: 'math',
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computeCost: 0.01,
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ticksToRun: 20,
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unlockedAtEra: 'agi',
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marketRelevance: { consumer: 0.2, enterprise: 0.5, developer: 0.5, research: 1.0 },
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},
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];
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@@ -8,3 +8,4 @@ export { TECH_TREE } from './data/techTree';
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export { INITIAL_RIVALS } from './data/competitors';
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export { KEY_HIRE_POOL } from './data/keyHires';
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export { ACHIEVEMENT_DEFINITIONS } from './data/achievements';
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export { BENCHMARKS } from './data/benchmarks';
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@@ -9,7 +9,7 @@ const ERA_INDEX: Record<string, number> = { startup: 0, scaleup: 1, bigtech: 2,
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function getFieldValue(state: GameState, field: string): number {
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if (field === 'meta._eraIndex') return ERA_INDEX[state.meta.currentEra] ?? 0;
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if (field === 'meta._deployedModelCount') return state.models.trainedModels.filter(m => m.isDeployed).length;
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if (field === 'meta._deployedModelCount') return state.models.baseModels.filter(m => m.isDeployed).length;
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const parts = field.split('.');
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let current: unknown = state;
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for (const part of parts) {
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@@ -43,7 +43,7 @@ export function processCompetitors(state: GameState): CompetitorState {
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const allCaps = [
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...rivals.filter(r => r.status === 'active').map(r => r.estimatedCapability),
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state.models.trainedModels.reduce((best, m) => Math.max(best, m.benchmarkScore), 0),
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state.models.bestDeployedModelScore,
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];
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const industryBenchmark = allCaps.length > 0 ? Math.max(...allCaps) : 0;
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@@ -22,7 +22,7 @@ export function processEconomy(
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const talentExpenses = state.talent.totalSalaryPerTick;
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const dataExpenses = state.data.partnerships.reduce((sum, p) => sum + p.costPerTick, 0);
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const bestCapability = state.models.trainedModels.reduce((best, m) => Math.max(best, m.benchmarkScore), 0);
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const bestCapability = state.models.bestDeployedModelScore;
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const eraIdx = ['startup', 'scaleup', 'bigtech', 'agi'].indexOf(state.meta.currentEra);
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const complianceCost = bestCapability > 30 ? bestCapability * REGULATION_COMPLIANCE_PER_CAPABILITY * (1 + eraIdx * 0.5) / 100 : 0;
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@@ -11,9 +11,7 @@ export function checkEraTransition(state: GameState): Era | null {
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const thresholds = ERA_THRESHOLDS[nextEra as keyof typeof ERA_THRESHOLDS];
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if (!thresholds) return null;
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const bestModel = state.models.trainedModels.reduce(
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(best, m) => Math.max(best, m.benchmarkScore), 0,
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);
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const bestModel = state.models.bestDeployedModelScore;
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if (
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state.economy.totalRevenue >= thresholds.revenue &&
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@@ -35,9 +35,6 @@ export function canRaiseFunding(state: GameState): { canRaise: boolean; nextRoun
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export function computeValuation(state: GameState): number {
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const revenueMultiple = state.economy.revenuePerTick * 86400 * 365;
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const subscriberValue = state.market.consumers.totalSubscribers * 500;
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const capabilityValue = Math.pow(
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Math.max(...state.models.trainedModels.map(m => m.benchmarkScore), 0),
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2,
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) * 1000;
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const capabilityValue = Math.pow(state.models.bestDeployedModelScore, 2) * 1000;
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return Math.max(100_000, revenueMultiple * 10 + subscriberValue + capabilityValue);
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}
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@@ -1,4 +1,4 @@
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import type { GameState, MarketState } from '@ai-tycoon/shared';
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import type { GameState, MarketState, BenchmarkResult } from '@ai-tycoon/shared';
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import {
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CONSUMER_BASE_GROWTH,
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CONSUMER_QUALITY_GROWTH_MULTIPLIER,
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@@ -13,6 +13,7 @@ import {
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MARKET_CAP_REPUTATION_BONUS,
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OVERLOAD_PENALTY_EXPONENT,
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} from '@ai-tycoon/shared';
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import { BENCHMARKS } from '../data/benchmarks';
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export interface MarketTickResult {
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marketState: MarketState;
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@@ -21,12 +22,39 @@ export interface MarketTickResult {
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totalTokenDemand: number;
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}
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export function processMarket(state: GameState, currentTickCapacity: number): MarketTickResult {
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const bestModel = state.models.trainedModels
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.filter(m => m.isDeployed)
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.sort((a, b) => b.benchmarkScore - a.benchmarkScore)[0];
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function getSegmentQuality(
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segment: 'consumer' | 'enterprise' | 'developer' | 'research',
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benchmarkResults: BenchmarkResult[],
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fallbackScore: number,
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): number {
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if (benchmarkResults.length === 0) return fallbackScore / 100;
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const modelQuality = bestModel ? bestModel.benchmarkScore / 100 : 0;
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const bestByBenchmark = new Map<string, number>();
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for (const r of benchmarkResults) {
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const prev = bestByBenchmark.get(r.benchmarkId) ?? 0;
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if (r.score > prev) bestByBenchmark.set(r.benchmarkId, r.score);
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}
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let weightedSum = 0;
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let totalWeight = 0;
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for (const bench of BENCHMARKS) {
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const score = bestByBenchmark.get(bench.id);
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if (score == null) continue;
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const weight = bench.marketRelevance[segment];
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weightedSum += (score / 100) * weight;
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totalWeight += weight;
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}
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if (totalWeight === 0) return fallbackScore / 100;
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return weightedSum / totalWeight;
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}
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export function processMarket(state: GameState, currentTickCapacity: number): MarketTickResult {
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const consumerQuality = getSegmentQuality('consumer', state.models.benchmarkResults, state.models.bestDeployedModelScore);
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const enterpriseQuality = getSegmentQuality('enterprise', state.models.benchmarkResults, state.models.bestDeployedModelScore);
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const modelQuality = state.models.benchmarkResults.length > 0
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? (consumerQuality + enterpriseQuality) / 2
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: state.models.bestDeployedModelScore / 100;
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const chatProduct = state.models.productLines.find(p => p.type === 'chat-product');
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const textApi = state.models.productLines.find(p => p.type === 'text-api');
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@@ -34,7 +62,7 @@ export function processMarket(state: GameState, currentTickCapacity: number): Ma
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const consumers = { ...state.market.consumers };
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let subscriptionRevenue = 0;
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if (chatProduct?.isActive && bestModel) {
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if (chatProduct?.isActive && modelQuality > 0) {
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const price = chatProduct.pricing.subscriptionPrice;
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const fairPrice = 20 + modelQuality * 80;
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const priceRatio = price / Math.max(1, fairPrice);
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@@ -109,7 +137,7 @@ export function processMarket(state: GameState, currentTickCapacity: number): Ma
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let apiRevenue = 0;
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let organicApiTokens = 0;
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if (textApi?.isActive && bestModel) {
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if (textApi?.isActive && modelQuality > 0) {
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const reputationFactor = state.reputation.score / 100;
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const qualityFactor = modelQuality;
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const priceFactor = Math.max(0.1, 1 - (textApi.pricing.outputTokenPrice / 20));
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@@ -1,21 +1,40 @@
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import type { GameState, ModelsState, TrainedModel, ModelCapabilities } from '@ai-tycoon/shared';
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import { uuid, VRAM_REQUIREMENTS_BY_GENERATION } from '@ai-tycoon/shared';
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import type {
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GameState, ModelsState, BaseModel, ModelCapabilities, SafetyProfile,
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TrainingPipeline, TrainingEvent, TrainingEventType,
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ModelVariant, VariantCreationJob, EvalJob, BenchmarkResult,
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BenchmarkDefinition,
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} from '@ai-tycoon/shared';
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import { BENCHMARKS } from '../data/benchmarks';
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import {
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uuid, VRAM_REQUIREMENTS_BY_GENERATION,
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SFT_TIME_FRACTION, SFT_COMPUTE_FRACTION,
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ALIGNMENT_TIME_FRACTION, ALIGNMENT_COMPUTE_FRACTION,
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MOE_CAPABILITY_MULTIPLIER, MOE_SPEED_MULTIPLIER,
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EVENT_BASE_PROBABILITY,
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LOSS_SPIKE_DELAY_MIN, LOSS_SPIKE_DELAY_MAX,
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INSTABILITY_PROGRESS_LOSS_MIN, INSTABILITY_PROGRESS_LOSS_MAX,
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BREAKTHROUGH_CAPABILITY_BONUS_MIN, BREAKTHROUGH_CAPABILITY_BONUS_MAX,
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EMERGENT_CAPABILITY_THRESHOLDS,
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ALIGNMENT_METHODS,
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SFT_SPECIALIZATION_BONUSES,
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QUANTIZATION_CONFIGS,
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DISTILLATION_BASE_RETENTION,
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QUANTIZATION_TICKS,
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} from '@ai-tycoon/shared';
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export interface ModelTickResult {
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modelsState: ModelsState;
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modelCompleted: TrainedModel | null;
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completedModels: BaseModel[];
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notifications: { title: string; message: string; type: 'success' | 'warning' | 'info' }[];
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}
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export function processModels(state: GameState): ModelTickResult {
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const active = state.models.activeTraining;
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if (!active) {
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return { modelsState: state.models, modelCompleted: null };
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}
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const completedModels: BaseModel[] = [];
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const notifications: ModelTickResult['notifications'] = [];
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let baseModels = [...state.models.baseModels];
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let families = [...state.models.families];
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const requiredVram = VRAM_REQUIREMENTS_BY_GENERATION[active.generation] ?? 0;
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if (requiredVram > 0 && state.compute.totalVramGB < requiredVram) {
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return { modelsState: state.models, modelCompleted: null };
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}
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const totalTrainingFlops = state.compute.totalTrainingFlops * state.compute.trainingAllocation;
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const researcherBoost = state.talent.departments.research.headcount *
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state.talent.departments.research.effectiveness;
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@@ -23,82 +42,487 @@ export function processModels(state: GameState): ModelTickResult {
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state.talent.departments.engineering.effectiveness;
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const speedMultiplier = 1 + (researcherBoost + engineerBoost) * 0.05;
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const newProgress = active.progressTicks + speedMultiplier;
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const updatedPipelines: TrainingPipeline[] = [];
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if (newProgress >= active.totalTicks) {
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const model = createTrainedModel(active.modelName, active.generation, active.allocatedCompute, active.allocatedDataTokens, state);
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for (const pipeline of state.models.activeTrainingPipelines) {
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if (pipeline.status !== 'active') {
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updatedPipelines.push(pipeline);
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continue;
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}
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return {
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modelsState: {
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...state.models,
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trainedModels: [...state.models.trainedModels, model],
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activeTraining: null,
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},
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modelCompleted: model,
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};
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const generation = families.find(f => f.id === pipeline.familyId)?.generation ?? 1;
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const requiredVram = VRAM_REQUIREMENTS_BY_GENERATION[generation] ?? 0;
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if (requiredVram > 0 && state.compute.totalVramGB < requiredVram) {
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updatedPipelines.push({ ...pipeline, status: 'stalled' });
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continue;
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}
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const effectiveFlops = totalTrainingFlops * pipeline.allocatedComputeFraction;
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let updated = { ...pipeline, events: [...pipeline.events] };
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if (pipeline.currentStage === 'pretraining') {
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const stage = { ...pipeline.stages.pretraining };
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const newProgress = stage.progressTicks + speedMultiplier;
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const events = generateTrainingEvents(pipeline, state);
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let tickDelay = 0;
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let progressLost = 0;
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for (const event of events) {
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updated.events.push(event);
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if (event.type === 'loss_spike') {
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tickDelay += event.impact.ticksDelayed ?? 0;
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notifications.push({ title: 'Loss Spike', message: `${pipeline.modelName}: Training loss spiked! Delayed ${event.impact.ticksDelayed} ticks.`, type: 'warning' });
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} else if (event.type === 'instability') {
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progressLost += event.impact.progressLost ?? 0;
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notifications.push({ title: 'Training Instability', message: `${pipeline.modelName}: Rolled back to checkpoint. Lost ${Math.round((event.impact.progressLost ?? 0) * 100)}% progress.`, type: 'warning' });
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} else if (event.type === 'breakthrough') {
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notifications.push({ title: 'Breakthrough!', message: `${pipeline.modelName}: Unexpected capability jump in ${event.impact.capabilityDomain}!`, type: 'success' });
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} else if (event.type === 'hardware_failure') {
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tickDelay += event.impact.ticksDelayed ?? 0;
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notifications.push({ title: 'Hardware Failure', message: `${pipeline.modelName}: GPU failure during training. Recovering from checkpoint.`, type: 'warning' });
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} else if (event.type === 'data_contamination') {
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notifications.push({ title: 'Data Contamination', message: `${pipeline.modelName}: Copyright concerns detected in training data.`, type: 'warning' });
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}
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}
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const effectiveProgress = Math.max(0, newProgress - tickDelay - (stage.totalTicks * progressLost));
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stage.progressTicks = effectiveProgress;
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stage.computeAllocated = effectiveFlops;
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stage.lossValue = Math.max(0.01, 10 * Math.exp(-stage.progressTicks / stage.totalTicks * 3));
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if (stage.progressTicks >= stage.totalTicks) {
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stage.isComplete = true;
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stage.progressTicks = stage.totalTicks;
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if (updated.stages.sft) {
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updated.currentStage = 'sft';
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notifications.push({ title: 'Pre-training Complete', message: `${pipeline.modelName}: Moving to supervised fine-tuning.`, type: 'info' });
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} else if (updated.stages.alignment) {
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updated.currentStage = 'alignment';
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notifications.push({ title: 'Pre-training Complete', message: `${pipeline.modelName}: Moving to alignment.`, type: 'info' });
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} else {
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const model = createBaseModel(updated, state);
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baseModels = [...baseModels, model];
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families = families.map(f =>
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f.id === pipeline.familyId ? { ...f, baseModelId: model.id } : f,
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);
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completedModels.push(model);
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updated.status = 'completed';
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}
|
||||
}
|
||||
updated = { ...updated, stages: { ...updated.stages, pretraining: stage } };
|
||||
} else if (pipeline.currentStage === 'sft' && pipeline.stages.sft) {
|
||||
const stage = { ...pipeline.stages.sft };
|
||||
stage.progressTicks += speedMultiplier;
|
||||
|
||||
if (stage.progressTicks >= stage.totalTicks) {
|
||||
stage.isComplete = true;
|
||||
stage.progressTicks = stage.totalTicks;
|
||||
|
||||
if (updated.stages.alignment) {
|
||||
updated.currentStage = 'alignment';
|
||||
notifications.push({ title: 'SFT Complete', message: `${pipeline.modelName}: Moving to alignment.`, type: 'info' });
|
||||
} else {
|
||||
const model = createBaseModel(updated, state);
|
||||
baseModels = [...baseModels, model];
|
||||
families = families.map(f =>
|
||||
f.id === pipeline.familyId ? { ...f, baseModelId: model.id } : f,
|
||||
);
|
||||
completedModels.push(model);
|
||||
updated.status = 'completed';
|
||||
}
|
||||
}
|
||||
updated = { ...updated, stages: { ...updated.stages, sft: stage } };
|
||||
} else if (pipeline.currentStage === 'alignment' && pipeline.stages.alignment) {
|
||||
const stage = { ...pipeline.stages.alignment };
|
||||
stage.progressTicks += speedMultiplier;
|
||||
|
||||
if (stage.progressTicks >= stage.totalTicks) {
|
||||
stage.isComplete = true;
|
||||
stage.progressTicks = stage.totalTicks;
|
||||
|
||||
const model = createBaseModel(updated, state);
|
||||
baseModels = [...baseModels, model];
|
||||
families = families.map(f =>
|
||||
f.id === pipeline.familyId ? { ...f, baseModelId: model.id } : f,
|
||||
);
|
||||
completedModels.push(model);
|
||||
updated.status = 'completed';
|
||||
}
|
||||
updated = { ...updated, stages: { ...updated.stages, alignment: stage } };
|
||||
}
|
||||
|
||||
updatedPipelines.push(updated);
|
||||
}
|
||||
|
||||
const updatedVariantJobs = processVariantJobs(state, speedMultiplier);
|
||||
for (const variant of updatedVariantJobs.newVariants) {
|
||||
variant.createdAtTick = state.meta.tickCount;
|
||||
families = families.map(f =>
|
||||
f.id === variant.familyId ? { ...f, variants: [...f.variants, variant] } : f,
|
||||
);
|
||||
notifications.push({
|
||||
title: 'Variant Created',
|
||||
message: `${variant.name} (${variant.variantType}) is ready!`,
|
||||
type: 'success',
|
||||
});
|
||||
}
|
||||
|
||||
const updatedEvalJobs = processEvalJobs(state);
|
||||
|
||||
const allDeployed = [
|
||||
...baseModels.filter(m => m.isDeployed),
|
||||
...families.flatMap(f => f.variants.filter(v => v.isDeployed)),
|
||||
];
|
||||
|
||||
const bestDeployedModelScore = allDeployed.reduce((best, m) =>
|
||||
Math.max(best, 'rawCapability' in m ? m.rawCapability : computeVariantScore(m)), 0);
|
||||
|
||||
const bestDeployedSafetyScore = allDeployed.reduce((best, m) =>
|
||||
Math.max(best, m.safetyProfile.overallSafety), 0);
|
||||
|
||||
return {
|
||||
modelsState: {
|
||||
...state.models,
|
||||
activeTraining: { ...active, progressTicks: newProgress },
|
||||
baseModels,
|
||||
families,
|
||||
activeTrainingPipelines: updatedPipelines,
|
||||
variantJobs: updatedVariantJobs.jobs,
|
||||
evalJobs: updatedEvalJobs.jobs,
|
||||
benchmarkResults: [...state.models.benchmarkResults, ...updatedEvalJobs.newResults],
|
||||
bestDeployedModelScore,
|
||||
bestDeployedSafetyScore,
|
||||
},
|
||||
modelCompleted: null,
|
||||
completedModels,
|
||||
notifications,
|
||||
};
|
||||
}
|
||||
|
||||
function createTrainedModel(
|
||||
name: string,
|
||||
generation: number,
|
||||
compute: number,
|
||||
dataTokens: number,
|
||||
function generateTrainingEvents(pipeline: TrainingPipeline, state: GameState): TrainingEvent[] {
|
||||
const events: TrainingEvent[] = [];
|
||||
const params = pipeline.architecture.totalParameters;
|
||||
const baseProbability = EVENT_BASE_PROBABILITY * Math.log10(Math.max(1, params));
|
||||
|
||||
const hasInterpretability = state.research.completedResearch.includes('interpretability');
|
||||
const hasDataPipeline = state.research.completedResearch.includes('data-pipeline');
|
||||
const hasRedundancy = state.research.completedResearch.includes('redundancy-protocols');
|
||||
|
||||
if (Math.random() < baseProbability * 2.0) {
|
||||
const delay = LOSS_SPIKE_DELAY_MIN + Math.floor(Math.random() * (LOSS_SPIKE_DELAY_MAX - LOSS_SPIKE_DELAY_MIN));
|
||||
events.push({
|
||||
id: uuid(), type: 'loss_spike', tick: state.meta.tickCount,
|
||||
severity: delay > 15 ? 'major' : delay > 10 ? 'moderate' : 'minor',
|
||||
description: `Training loss spiked to ${(Math.random() * 5 + 2).toFixed(2)}`,
|
||||
resolved: true,
|
||||
impact: { ticksDelayed: delay },
|
||||
});
|
||||
}
|
||||
|
||||
if (params > 10 && Math.random() < baseProbability * (hasInterpretability ? 0.25 : 0.5)) {
|
||||
const loss = INSTABILITY_PROGRESS_LOSS_MIN + Math.random() * (INSTABILITY_PROGRESS_LOSS_MAX - INSTABILITY_PROGRESS_LOSS_MIN);
|
||||
events.push({
|
||||
id: uuid(), type: 'instability', tick: state.meta.tickCount,
|
||||
severity: loss > 0.12 ? 'major' : 'moderate',
|
||||
description: 'Training run became unstable. Rolling back to last checkpoint.',
|
||||
resolved: true,
|
||||
impact: { progressLost: loss },
|
||||
});
|
||||
}
|
||||
|
||||
const chinchillaRatio = pipeline.stages.pretraining.chinchillaRatio;
|
||||
if (params > 30 && chinchillaRatio > 15 && Math.random() < baseProbability * 0.3) {
|
||||
const capDomains: (keyof ModelCapabilities)[] = ['reasoning', 'coding', 'creative', 'math', 'knowledge', 'agents'];
|
||||
const domain = capDomains[Math.floor(Math.random() * capDomains.length)];
|
||||
const bonus = BREAKTHROUGH_CAPABILITY_BONUS_MIN + Math.floor(Math.random() * (BREAKTHROUGH_CAPABILITY_BONUS_MAX - BREAKTHROUGH_CAPABILITY_BONUS_MIN));
|
||||
events.push({
|
||||
id: uuid(), type: 'breakthrough', tick: state.meta.tickCount,
|
||||
severity: 'major',
|
||||
description: `Unexpected capability jump in ${domain}!`,
|
||||
resolved: true,
|
||||
impact: { capabilityBonus: bonus, capabilityDomain: domain },
|
||||
});
|
||||
}
|
||||
|
||||
for (const [thresholdStr, capName] of Object.entries(EMERGENT_CAPABILITY_THRESHOLDS)) {
|
||||
const threshold = Number(thresholdStr);
|
||||
const prevProgress = pipeline.stages.pretraining.progressTicks;
|
||||
const progressRatio = prevProgress / pipeline.stages.pretraining.totalTicks;
|
||||
if (params >= threshold && progressRatio > 0.5 && progressRatio < 0.55) {
|
||||
events.push({
|
||||
id: uuid(), type: 'emergent_capability', tick: state.meta.tickCount,
|
||||
severity: 'major',
|
||||
description: `Model developed ${capName} capability!`,
|
||||
resolved: true,
|
||||
impact: { capabilityBonus: 10, capabilityDomain: 'reasoning' },
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
const avgLegalRisk = state.data.ownedDatasets.length > 0
|
||||
? state.data.ownedDatasets.reduce((sum, d) => sum + d.legalRisk, 0) / state.data.ownedDatasets.length
|
||||
: 0;
|
||||
if (Math.random() < baseProbability * (hasDataPipeline ? 0.25 : 0.5) * avgLegalRisk) {
|
||||
events.push({
|
||||
id: uuid(), type: 'data_contamination', tick: state.meta.tickCount,
|
||||
severity: 'moderate',
|
||||
description: 'Copyright holders identified content in training data.',
|
||||
resolved: true,
|
||||
impact: {},
|
||||
});
|
||||
}
|
||||
|
||||
if (Math.random() < baseProbability * (hasRedundancy ? 0.1 : 0.2)) {
|
||||
const delay = 10 + Math.floor(Math.random() * 20);
|
||||
events.push({
|
||||
id: uuid(), type: 'hardware_failure', tick: state.meta.tickCount,
|
||||
severity: delay > 20 ? 'major' : 'moderate',
|
||||
description: 'GPU cluster failure during training. Recovering from checkpoint.',
|
||||
resolved: true,
|
||||
impact: { ticksDelayed: delay },
|
||||
});
|
||||
}
|
||||
|
||||
return events;
|
||||
}
|
||||
|
||||
function createBaseModel(
|
||||
pipeline: TrainingPipeline,
|
||||
state: GameState,
|
||||
): TrainedModel {
|
||||
): BaseModel {
|
||||
const { architecture, dataMix } = pipeline;
|
||||
const compute = pipeline.stages.pretraining.computeAllocated;
|
||||
const dataTokens = pipeline.stages.pretraining.targetTokens;
|
||||
|
||||
const computeFactor = Math.sqrt(compute) * 5;
|
||||
const dataFactor = Math.log10(1 + dataTokens / 1e8) * 10;
|
||||
const researchBonus = state.research.completedResearch.length * 3;
|
||||
const efficiencyBonus = state.research.completedResearch.filter(r => r.includes('efficiency')).length * 5;
|
||||
|
||||
const baseCapability = Math.min(95, computeFactor + dataFactor + researchBonus + efficiencyBonus);
|
||||
let rawCapability = Math.min(95, computeFactor + dataFactor + researchBonus + efficiencyBonus);
|
||||
|
||||
if (architecture.type === 'moe') {
|
||||
rawCapability = Math.min(98, rawCapability * MOE_CAPABILITY_MULTIPLIER);
|
||||
}
|
||||
|
||||
const researcherQuality = state.talent.departments.research.effectiveness;
|
||||
|
||||
const capabilities: ModelCapabilities = {
|
||||
reasoning: clamp(baseCapability * (0.8 + Math.random() * 0.4) * (1 + researcherQuality * 0.2)),
|
||||
coding: clamp(baseCapability * (0.7 + Math.random() * 0.5)),
|
||||
creative: clamp(baseCapability * (0.6 + Math.random() * 0.6)),
|
||||
multimodal: clamp(baseCapability * (0.3 + Math.random() * 0.3)),
|
||||
agents: clamp(baseCapability * (0.2 + Math.random() * 0.3)),
|
||||
speed: Math.max(1, 100 - compute * 0.5 + efficiencyBonus * 2),
|
||||
reasoning: clamp(rawCapability * (0.6 + dataMix.scientific * 0.5 + dataMix.code * 0.3) * (1 + researcherQuality * 0.2)),
|
||||
coding: clamp(rawCapability * (0.5 + dataMix.code * 1.0)),
|
||||
creative: clamp(rawCapability * (0.4 + dataMix.books * 0.6 + dataMix.conversation * 0.3)),
|
||||
math: clamp(rawCapability * (0.3 + dataMix.scientific * 0.7 + dataMix.code * 0.2)),
|
||||
knowledge: clamp(rawCapability * (0.5 + dataMix.web * 0.3 + dataMix.books * 0.3)),
|
||||
multimodal: clamp(rawCapability * (dataMix.images * 0.5 + dataMix.video * 0.4 + dataMix.audio * 0.2)),
|
||||
agents: clamp(rawCapability * (0.2 + dataMix.code * 0.3 + dataMix.conversation * 0.2)),
|
||||
speed: Math.max(1, 100 - architecture.totalParameters * 0.3 + efficiencyBonus * 2 + (architecture.type === 'moe' ? MOE_SPEED_MULTIPLIER * 10 : 0)),
|
||||
contextUtilization: Math.min(100, architecture.contextWindow * 0.4),
|
||||
};
|
||||
|
||||
const breakthroughBonuses: Partial<Record<keyof ModelCapabilities, number>> = {};
|
||||
for (const event of pipeline.events) {
|
||||
if ((event.type === 'breakthrough' || event.type === 'emergent_capability') && event.impact.capabilityDomain && event.impact.capabilityBonus) {
|
||||
const domain = event.impact.capabilityDomain;
|
||||
breakthroughBonuses[domain] = (breakthroughBonuses[domain] ?? 0) + event.impact.capabilityBonus;
|
||||
}
|
||||
}
|
||||
for (const [domain, bonus] of Object.entries(breakthroughBonuses)) {
|
||||
const key = domain as keyof ModelCapabilities;
|
||||
capabilities[key] = clamp(capabilities[key] + bonus);
|
||||
}
|
||||
|
||||
const completedStages: ('pretraining' | 'sft' | 'alignment')[] = ['pretraining'];
|
||||
|
||||
if (pipeline.stages.sft?.isComplete) {
|
||||
completedStages.push('sft');
|
||||
const sft = pipeline.stages.sft;
|
||||
for (let i = 0; i < sft.specializations.length; i++) {
|
||||
const spec = sft.specializations[i];
|
||||
const bonuses = SFT_SPECIALIZATION_BONUSES[spec];
|
||||
if (!bonuses) continue;
|
||||
const diminishing = i === 0 ? 1.0 : i === 1 ? 0.7 : 0.4;
|
||||
for (const [cap, value] of Object.entries(bonuses)) {
|
||||
const key = cap as keyof ModelCapabilities;
|
||||
capabilities[key] = clamp(capabilities[key] + value * diminishing);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const safetyResearch = state.research.completedResearch.filter(
|
||||
r => r.includes('alignment') || r.includes('interpretability') || r.includes('constitutional'),
|
||||
).length;
|
||||
const safetyScore = Math.min(100, 30 + safetyResearch * 15 + Math.random() * 10);
|
||||
let overallSafety = Math.min(100, 30 + safetyResearch * 15 + Math.random() * 10);
|
||||
let refusalRate = overallSafety > 60 ? 0.1 : 0.03;
|
||||
|
||||
const safetyPenalty = safetyScore > 60 ? (safetyScore - 60) * 0.1 : 0;
|
||||
const benchmarkScore = Math.max(0,
|
||||
(capabilities.reasoning * 0.3 + capabilities.coding * 0.25 +
|
||||
capabilities.creative * 0.2 + capabilities.multimodal * 0.15 + capabilities.agents * 0.1) - safetyPenalty,
|
||||
);
|
||||
if (pipeline.stages.alignment?.isComplete) {
|
||||
completedStages.push('alignment');
|
||||
const alignment = pipeline.stages.alignment;
|
||||
const methodConfig = ALIGNMENT_METHODS[alignment.method];
|
||||
if (methodConfig) {
|
||||
const safetyGain = methodConfig.safetyGain * alignment.safetyWeight;
|
||||
overallSafety = Math.min(100, overallSafety + safetyGain);
|
||||
refusalRate = methodConfig.baseRefusal * Math.pow(alignment.safetyWeight, 1.5);
|
||||
const capLoss = methodConfig.capabilityLoss * alignment.safetyWeight * 0.5;
|
||||
for (const key of Object.keys(capabilities) as (keyof ModelCapabilities)[]) {
|
||||
if (key !== 'speed' && key !== 'contextUtilization') {
|
||||
capabilities[key] = clamp(capabilities[key] - capLoss);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const parameterCount = Math.pow(10, generation) * (0.5 + Math.random());
|
||||
const safetyProfile: SafetyProfile = {
|
||||
overallSafety,
|
||||
refusalRate,
|
||||
harmAvoidance: overallSafety,
|
||||
instructionFollowing: capabilities.reasoning * 0.8,
|
||||
honesty: overallSafety * 0.9,
|
||||
};
|
||||
|
||||
return {
|
||||
id: uuid(),
|
||||
name,
|
||||
generation,
|
||||
parameterCount,
|
||||
trainingDataSize: dataTokens,
|
||||
familyId: pipeline.familyId,
|
||||
name: pipeline.modelName,
|
||||
architecture,
|
||||
dataMix,
|
||||
capabilities,
|
||||
safetyScore,
|
||||
benchmarkScore,
|
||||
tuning: { preset: 'helpful-safe' },
|
||||
safetyProfile,
|
||||
rawCapability,
|
||||
isDeployed: false,
|
||||
trainedAtTick: state.meta.tickCount,
|
||||
trainingCostTotal: compute,
|
||||
trainingStagesCompleted: completedStages,
|
||||
};
|
||||
}
|
||||
|
||||
function processVariantJobs(
|
||||
state: GameState,
|
||||
speedMultiplier: number,
|
||||
): { jobs: VariantCreationJob[]; newVariants: ModelVariant[] } {
|
||||
const newVariants: ModelVariant[] = [];
|
||||
const jobs = state.models.variantJobs.map(job => {
|
||||
if (job.status !== 'active') return job;
|
||||
const newProgress = job.progressTicks + speedMultiplier;
|
||||
if (newProgress >= job.totalTicks) {
|
||||
const baseModel = state.models.baseModels.find(m => m.id === job.baseModelId);
|
||||
if (baseModel) {
|
||||
const variant = createVariant(job, baseModel);
|
||||
newVariants.push(variant);
|
||||
}
|
||||
return { ...job, status: 'completed' as const, progressTicks: job.totalTicks };
|
||||
}
|
||||
return { ...job, progressTicks: newProgress };
|
||||
});
|
||||
return { jobs, newVariants };
|
||||
}
|
||||
|
||||
function createVariant(job: VariantCreationJob, base: BaseModel): ModelVariant {
|
||||
const caps = { ...base.capabilities };
|
||||
let costMultiplier = 1.0;
|
||||
let speedMultiplier = 1.0;
|
||||
let variantName = base.name;
|
||||
let arch = { ...base.architecture };
|
||||
|
||||
if (job.jobType === 'distillation' && 'targetParameters' in job.config) {
|
||||
const config = job.config;
|
||||
const sizeRatio = config.targetParameters / base.architecture.totalParameters;
|
||||
const retention = DISTILLATION_BASE_RETENTION + sizeRatio * 0.25;
|
||||
for (const key of Object.keys(caps) as (keyof ModelCapabilities)[]) {
|
||||
caps[key] = clamp(caps[key] * retention);
|
||||
}
|
||||
costMultiplier = sizeRatio * 0.8;
|
||||
speedMultiplier = (1 / sizeRatio) * 0.7;
|
||||
arch = { ...arch, totalParameters: config.targetParameters, activeParameters: config.targetParameters };
|
||||
variantName = config.variantName;
|
||||
} else if (job.jobType === 'fine-tuning' && 'specialization' in job.config) {
|
||||
const config = job.config;
|
||||
const bonuses = SFT_SPECIALIZATION_BONUSES[config.specialization];
|
||||
if (bonuses) {
|
||||
for (const [cap, value] of Object.entries(bonuses)) {
|
||||
caps[cap as keyof ModelCapabilities] = clamp(caps[cap as keyof ModelCapabilities] + value);
|
||||
}
|
||||
}
|
||||
variantName = config.variantName;
|
||||
} else if (job.jobType === 'quantization' && 'level' in job.config) {
|
||||
const config = job.config;
|
||||
const qConfig = QUANTIZATION_CONFIGS[config.level];
|
||||
if (qConfig) {
|
||||
for (const key of Object.keys(caps) as (keyof ModelCapabilities)[]) {
|
||||
if (key !== 'speed') caps[key] = clamp(caps[key] * qConfig.qualityRetention);
|
||||
}
|
||||
caps.speed = clamp(caps.speed * qConfig.speedMultiplier);
|
||||
costMultiplier = qConfig.costMultiplier;
|
||||
speedMultiplier = qConfig.speedMultiplier;
|
||||
}
|
||||
variantName = config.variantName;
|
||||
}
|
||||
|
||||
return {
|
||||
id: uuid(),
|
||||
familyId: base.familyId,
|
||||
baseModelId: base.id,
|
||||
name: variantName,
|
||||
variantType: job.jobType === 'distillation' ? 'distilled' : job.jobType === 'fine-tuning' ? 'fine-tuned' : 'quantized',
|
||||
architecture: arch,
|
||||
capabilities: caps,
|
||||
safetyProfile: { ...base.safetyProfile },
|
||||
isDeployed: false,
|
||||
createdAtTick: 0,
|
||||
quantization: job.jobType === 'quantization' && 'level' in job.config ? job.config.level : undefined,
|
||||
distillationRetention: job.jobType === 'distillation' && 'targetParameters' in job.config
|
||||
? DISTILLATION_BASE_RETENTION + (job.config.targetParameters / base.architecture.totalParameters) * 0.25
|
||||
: undefined,
|
||||
finetuneSpecialization: job.jobType === 'fine-tuning' && 'specialization' in job.config ? job.config.specialization : undefined,
|
||||
costMultiplier,
|
||||
speedMultiplier,
|
||||
};
|
||||
}
|
||||
|
||||
function processEvalJobs(state: GameState): { jobs: EvalJob[]; newResults: BenchmarkResult[] } {
|
||||
const newResults: BenchmarkResult[] = [];
|
||||
const allModels: (BaseModel | ModelVariant)[] = [
|
||||
...state.models.baseModels,
|
||||
...state.models.families.flatMap(f => f.variants),
|
||||
];
|
||||
|
||||
const jobs = state.models.evalJobs.map(job => {
|
||||
if (job.status !== 'active') return job;
|
||||
const newProgress = job.progressTicks + 1;
|
||||
if (newProgress >= job.totalTicks) {
|
||||
const model = allModels.find(m => m.id === job.modelId);
|
||||
if (model) {
|
||||
const results = computeBenchmarkScores(model, job.benchmarkIds, state.meta.tickCount);
|
||||
newResults.push(...results);
|
||||
return { ...job, status: 'completed' as const, progressTicks: job.totalTicks, results };
|
||||
}
|
||||
return { ...job, status: 'completed' as const, progressTicks: job.totalTicks };
|
||||
}
|
||||
return { ...job, progressTicks: newProgress };
|
||||
});
|
||||
return { jobs, newResults };
|
||||
}
|
||||
|
||||
function computeBenchmarkScores(
|
||||
model: BaseModel | ModelVariant,
|
||||
benchmarkIds: string[],
|
||||
tick: number,
|
||||
): BenchmarkResult[] {
|
||||
const benchmarkMap = new Map(BENCHMARKS.map(b => [b.id, b]));
|
||||
return benchmarkIds.map(id => {
|
||||
const bench = benchmarkMap.get(id);
|
||||
if (!bench) return { benchmarkId: id, modelId: model.id, score: 0, ranAtTick: tick };
|
||||
const primary = model.capabilities[bench.primaryCapability] ?? 0;
|
||||
const secondary = bench.secondaryCapability ? (model.capabilities[bench.secondaryCapability] ?? 0) : 0;
|
||||
const noise = (Math.random() - 0.5) * 6;
|
||||
const score = clamp(primary * 0.7 + secondary * 0.3 + noise);
|
||||
return { benchmarkId: id, modelId: model.id, score, ranAtTick: tick };
|
||||
});
|
||||
}
|
||||
|
||||
function computeVariantScore(variant: ModelVariant): number {
|
||||
const c = variant.capabilities;
|
||||
return (c.reasoning * 0.25 + c.coding * 0.2 + c.creative * 0.15 + c.math * 0.15 + c.knowledge * 0.15 + c.agents * 0.1);
|
||||
}
|
||||
|
||||
function clamp(n: number): number {
|
||||
return Math.min(100, Math.max(0, n));
|
||||
}
|
||||
|
||||
@@ -14,13 +14,9 @@ export interface ReputationTickResult {
|
||||
export function processReputation(state: GameState): ReputationState & { _safetyIncident?: boolean } {
|
||||
let { safetyRecord, publicPerception, employeeSatisfaction, regulatoryStanding } = state.reputation;
|
||||
|
||||
const bestModel = state.models.trainedModels
|
||||
.filter(m => m.isDeployed)
|
||||
.sort((a, b) => b.benchmarkScore - a.benchmarkScore)[0];
|
||||
|
||||
let safetyIncident = false;
|
||||
if (bestModel) {
|
||||
const safetyLevel = bestModel.safetyScore;
|
||||
if (state.models.bestDeployedSafetyScore > 0) {
|
||||
const safetyLevel = state.models.bestDeployedSafetyScore;
|
||||
if (safetyLevel < LOW_SAFETY_THRESHOLD && state.meta.tickCount % 60 === 0) {
|
||||
const incidentProb = SAFETY_INCIDENT_PROBABILITY_BASE * (LOW_SAFETY_THRESHOLD - safetyLevel);
|
||||
if (Math.random() < incidentProb) {
|
||||
|
||||
@@ -40,13 +40,14 @@ export function processTick(state: GameState): Partial<GameState> {
|
||||
const stateWithInfra = { ...state, infrastructure };
|
||||
const modelResult = processModels(stateWithInfra);
|
||||
|
||||
if (modelResult.modelCompleted) {
|
||||
for (const completed of modelResult.completedModels) {
|
||||
notifications.push({
|
||||
title: 'Training Complete',
|
||||
message: `${modelResult.modelCompleted.name} is ready! Benchmark: ${modelResult.modelCompleted.benchmarkScore.toFixed(1)}/100`,
|
||||
message: `${completed.name} is ready! Capability: ${completed.rawCapability.toFixed(1)}/100`,
|
||||
type: 'success',
|
||||
});
|
||||
}
|
||||
notifications.push(...modelResult.notifications);
|
||||
|
||||
const stateWithModels = { ...stateWithInfra, models: modelResult.modelsState };
|
||||
|
||||
|
||||
Reference in New Issue
Block a user