Overhaul model system with multi-stage training, variants, benchmarks, and eval
CI / build-and-push (push) Successful in 32s
CI / build-and-push (push) Successful in 32s
Replace the single-stage training + flat capability score with a realistic AI development pipeline: pre-training with Chinchilla scaling laws, SFT with specializations, alignment with safety/capability tradeoffs (RLHF/DPO/Constitutional), model families with distillation/fine-tuning/quantization variants, named benchmark suite with compute-costing eval jobs, and segment-specific market quality. Phases 1-6 of the model rework plan: new types, engine rewrite, save migration, training events/risk system, concurrent training, variant creation, benchmark evaluation with leaderboard, and market integration. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -13,8 +13,8 @@ export function DashboardPage() {
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const expensesPerTick = useGameStore((s) => s.economy.expensesPerTick);
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const totalFlops = useGameStore((s) => s.infrastructure.totalFlops);
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const totalDCs = useGameStore((s) => s.infrastructure.totalDataCenterCount);
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const trainedModels = useGameStore((s) => s.models.trainedModels);
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const activeTraining = useGameStore((s) => s.models.activeTraining);
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const baseModels = useGameStore((s) => s.models.baseModels);
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const activePipelines = useGameStore((s) => s.models.activeTrainingPipelines);
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const subscribers = useGameStore((s) => s.market.consumers.totalSubscribers);
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const reputation = useGameStore((s) => s.reputation.score);
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const inferenceUtil = useGameStore((s) => s.compute.inferenceUtilization);
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@@ -33,13 +33,13 @@ export function DashboardPage() {
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</TutorialHint>
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)}
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{totalDCs > 0 && trainedModels.length === 0 && !activeTraining && (
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{totalDCs > 0 && baseModels.length === 0 && activePipelines.length === 0 && (
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<TutorialHint id="train-first-model">
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You have compute available! Head to the Models tab to allocate compute for training and start your first model.
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</TutorialHint>
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)}
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{trainedModels.length > 0 && !trainedModels.some(m => m.isDeployed) && (
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{baseModels.length > 0 && !baseModels.some(m => m.isDeployed) && (
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<TutorialHint id="deploy-model">
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Your model is trained! Deploy it from the Models tab to start serving customers and earning revenue.
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</TutorialHint>
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@@ -66,8 +66,8 @@ export function DashboardPage() {
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<StatCard
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icon={Brain}
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label="Models"
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value={trainedModels.length.toString()}
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subValue={activeTraining ? `Training: ${Math.floor((activeTraining.progressTicks / activeTraining.totalTicks) * 100)}%` : 'Idle'}
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value={baseModels.length.toString()}
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subValue={activePipelines.filter(p => p.status === 'active').length > 0 ? `Training: ${activePipelines.filter(p => p.status === 'active').length} active` : 'Idle'}
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color="text-purple-400"
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onClick={() => useGameStore.getState().setActivePage('models')}
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/>
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