Overhaul model system with multi-stage training, variants, benchmarks, and eval
CI / build-and-push (push) Successful in 32s
CI / build-and-push (push) Successful in 32s
Replace the single-stage training + flat capability score with a realistic AI development pipeline: pre-training with Chinchilla scaling laws, SFT with specializations, alignment with safety/capability tradeoffs (RLHF/DPO/Constitutional), model families with distillation/fine-tuning/quantization variants, named benchmark suite with compute-costing eval jobs, and segment-specific market quality. Phases 1-6 of the model rework plan: new types, engine rewrite, save migration, training events/risk system, concurrent training, variant creation, benchmark evaluation with leaderboard, and market integration. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -13,10 +13,8 @@ export function CompanyStatsCard({ onClose }: { onClose: () => void }) {
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const totalRevenue = useGameStore((s) => s.economy.totalRevenue);
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const valuation = useGameStore((s) => s.economy.funding.valuation);
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const subscribers = useGameStore((s) => s.market.consumers.totalSubscribers);
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const models = useGameStore((s) => s.models.trainedModels.length);
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const bestModel = useGameStore((s) =>
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s.models.trainedModels.reduce((best, m) => Math.max(best, m.benchmarkScore), 0),
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);
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const models = useGameStore((s) => s.models.baseModels.length);
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const bestModel = useGameStore((s) => s.models.bestDeployedModelScore);
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const reputation = useGameStore((s) => s.reputation.score);
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const achievements = useGameStore((s) => s.achievements.unlocked.length);
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const dataCenters = useGameStore((s) => s.infrastructure.totalDataCenterCount);
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