Add auth system with invite-only registration and admin roles
JWT-based auth (hono/jwt + bcrypt), anonymous-first flow preserved. Registration requires invite code when REQUIRE_INVITE=true. Admin user seeded on startup (admin/admin, forced password reset). Login accepts email or username. Admin invitations management page in sidebar. Regular users get invite-a-friend button when USER_INVITATIONS > 0. Frontend gate screen blocks game access for unregistered users with invite code entry, registration, login, and password reset flows. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -3,8 +3,11 @@ import { pgTable, uuid, text, timestamp, jsonb, integer, boolean, index } from '
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export const users = pgTable('users', {
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id: uuid('id').defaultRandom().primaryKey(),
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anonToken: uuid('anon_token').defaultRandom().notNull().unique(),
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username: text('username').unique(),
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email: text('email').unique(),
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passwordHash: text('password_hash'),
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role: text('role').notNull().default('user'),
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mustResetPassword: boolean('must_reset_password').notNull().default(false),
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createdAt: timestamp('created_at').defaultNow().notNull(),
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lastSeenAt: timestamp('last_seen_at').defaultNow().notNull(),
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});
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@@ -44,3 +47,12 @@ export const achievements = pgTable('achievements', {
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}, (table) => [
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index('achievements_user_id_idx').on(table.userId),
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]);
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export const invitations = pgTable('invitations', {
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id: uuid('id').defaultRandom().primaryKey(),
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code: text('code').notNull().unique(),
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createdBy: uuid('created_by').notNull().references(() => users.id),
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usedBy: uuid('used_by').references(() => users.id),
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createdAt: timestamp('created_at').defaultNow().notNull(),
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expiresAt: timestamp('expires_at'),
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});
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