Add game-simulation package with multi-run balance testing, fix stalled-pipeline trap
Adds a full simulation harness (game-simulation package) with greedy/random strategies, 36-metric diagnostics, multi-run orchestration via child processes, and a statistical interpreter. Includes 2.3x engine performance optimizations (research bonus caching, per-DC dirty tracking, reduced allocations in tick pipeline, single-pass loops). Fixes a critical balance bug where training pipelines stalled on insufficient VRAM would permanently block training slots — the engine never re-checked stalled pipelines, and the greedy strategy didn't pre-check VRAM requirements. This caused 20-25% of seeds to get stuck in Scale-up era. All three fixes (engine un-stalling, strategy VRAM pre-check, stalled pipeline cancellation) bring pass rate from 75% to 100% across 20 random seeds. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -38,17 +38,18 @@ export function processCompetitors(state: GameState): CompetitorState {
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const updated = { ...rival };
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// Freshness decay each tick
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updated.modelFreshness = Math.max(0, updated.modelFreshness - FRESHNESS_DECAY_RATE);
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// Developer ecosystem growth based on personality
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const ecoGrowth = rival.personality.openSourceTendency * 0.1 + rival.personality.marketingFocus * 0.05;
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updated.developerEcosystemScore = Math.min(100,
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updated.developerEcosystemScore + ecoGrowth * 0.01,
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);
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// Catch-up: if any market share < threshold, cut prices
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const minShare = Math.min(...Object.values(updated.marketShares));
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const shares = Object.values(updated.marketShares);
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let minShare = shares[0];
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for (let i = 1; i < shares.length; i++) {
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if (shares[i] < minShare) minShare = shares[i];
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}
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if (minShare < COMPETITOR_CATCHUP_SHARE_THRESHOLD) {
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updated.pricingStrategy = {
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...updated.pricingStrategy,
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@@ -61,7 +62,6 @@ export function processCompetitors(state: GameState): CompetitorState {
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return updated;
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}
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// Milestone reached — capability jump + model release
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const { personality } = rival;
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const capGrowth = (2 + personality.researchFocus * 5 + personality.riskTolerance * 3) *
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(1 + tick * 0.00005);
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@@ -84,7 +84,6 @@ export function processCompetitors(state: GameState): CompetitorState {
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const modelIdx = Math.floor(updated.estimatedCapability / 10);
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updated.latestModelName = `${rival.name.split(' ')[0]}-${modelNames[Math.min(modelIdx, modelNames.length - 1)]}`;
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// Model release resets freshness
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updated.modelFreshness = 1.0;
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updated.lastModelReleaseTick = tick;
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@@ -96,11 +95,12 @@ export function processCompetitors(state: GameState): CompetitorState {
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return updated;
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});
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const allCaps = [
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...rivals.filter(r => r.status === 'active').map(r => r.estimatedCapability),
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state.models.bestDeployedModelScore,
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];
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const industryBenchmark = allCaps.length > 0 ? Math.max(...allCaps) : 0;
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let industryBenchmark = state.models.bestDeployedModelScore;
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for (const r of rivals) {
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if (r.status === 'active' && r.estimatedCapability > industryBenchmark) {
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industryBenchmark = r.estimatedCapability;
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}
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}
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return { rivals, industryBenchmark };
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}
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@@ -358,22 +358,19 @@ function processNetworkTick(
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repairSpeedBonus: number,
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hotStandbyTicks: number,
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redundancyBonus: number,
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): { switchRepairCosts: number; notifications: TickNotification[]; dirty: boolean } {
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): { switchRepairCosts: number; notifications: TickNotification[]; dirtyDCs: Set<string> } {
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const notifications: TickNotification[] = [];
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let switchRepairCosts = 0;
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let dirty = false;
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const dirtyDCs = new Set<string>();
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const healthyByTier: Partial<Record<SwitchTier, NetworkSwitch[]>> = {};
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const repairing: NetworkSwitch[] = [];
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const failed: NetworkSwitch[] = [];
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for (const sw of Object.values(registry)) {
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if (sw.status === 'healthy') {
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(healthyByTier[sw.tier] ??= []).push(sw);
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} else if (sw.status === 'repairing') {
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repairing.push(sw);
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} else if (sw.status === 'failed') {
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failed.push(sw);
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}
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}
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@@ -397,9 +394,9 @@ function processNetworkTick(
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sw.repairProgress = 0;
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sw.repairTotal = repairTime;
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newlyFailed.push(sw);
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if (sw.dcId) dirtyDCs.add(sw.dcId);
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switchRepairCosts += SWITCH_TIER_CONFIGS[tier].baseCost * SWITCH_REPAIR_COST_FRACTION;
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}
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dirty = true;
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}
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}
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@@ -409,13 +406,14 @@ function processNetworkTick(
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sw.status = 'healthy';
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sw.repairProgress = 0;
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sw.repairTotal = 0;
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dirty = true;
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if (sw.dcId) dirtyDCs.add(sw.dcId);
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}
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}
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if (dirty) {
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if (dirtyDCs.size > 0) {
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for (const sw of Object.values(registry)) {
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if (sw.uplinkIds.length === 0) continue;
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if (sw.dcId && !dirtyDCs.has(sw.dcId)) continue;
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let active = 0;
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for (const upId of sw.uplinkIds) {
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if (registry[upId]?.status === 'healthy') active++;
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@@ -435,7 +433,7 @@ function processNetworkTick(
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}
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}
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return { switchRepairCosts, notifications, dirty };
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return { switchRepairCosts, notifications, dirtyDCs };
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}
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// --- Interconnect Training Multiplier ---
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@@ -478,16 +476,13 @@ export function processInfrastructure(state: GameState, researchBonuses?: Resear
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const hotStandbyTicks = state.research.completedResearch.includes('network-hot-standby') ? 5 : 0;
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const redundancyBonus = state.research.completedResearch.includes('network-redundancy') ? 1 : 0;
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// Clone switch registry for mutable operations this tick
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const registry: Record<string, NetworkSwitch> = {};
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for (const [id, sw] of Object.entries(state.infrastructure.switchRegistry)) {
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registry[id] = { ...sw, uplinkIds: [...sw.uplinkIds], downlinkIds: [...sw.downlinkIds] };
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}
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// Mutate registry in-place — infrastructure returns a new state anyway
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const registry = state.infrastructure.switchRegistry;
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// Process network failures/repairs globally
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const netResult = processNetworkTick(registry, networkResearchBonus, opsEff, repairSpeedBonus, hotStandbyTicks, redundancyBonus);
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repairCosts += netResult.switchRepairCosts;
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notifications.push(...netResult.notifications);
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if (netResult.notifications.length > 0) notifications.push(...netResult.notifications);
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let totalFlops = 0;
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let totalTrainingFlops = 0;
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@@ -671,8 +666,8 @@ export function processInfrastructure(state: GameState, researchBonuses?: Resear
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repairCosts += dcRepairCosts;
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// Recompute DC network summary after failures/repairs
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if (netResult.dirty && networkSummary.switchIds.length > 0) {
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// Recompute DC network summary after failures/repairs (only if this DC's switches changed)
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if (netResult.dirtyDCs.has(dc.id) && networkSummary.switchIds.length > 0) {
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networkSummary = buildDCSummary(
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networkSummary.switchIds, networkSummary.networkRackCount, registry,
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);
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@@ -70,7 +70,7 @@ export function processEnterprisePipeline(
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const activeContracts = [...ent.activeContracts];
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const effectiveSales = salesHeadcount > 0
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? Math.min(1, salesHeadcount * salesEffectiveness / Math.max(1, pipeline.length))
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? Math.min(2, salesHeadcount * salesEffectiveness * 0.2)
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: 0;
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// --- Lead generation ---
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@@ -129,7 +129,8 @@ export function processEnterprisePipeline(
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let transitionProb = baseRate * effectiveSales;
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if (lead.stage === 'qualification') {
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transitionProb *= modelCapability >= lead.requiredCapability ? 1 : 0.1;
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const capRatio = Math.min(2, modelCapability / Math.max(1, lead.requiredCapability));
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transitionProb *= capRatio > 1 ? capRatio : capRatio * 0.3;
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} else if (lead.stage === 'poc') {
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const entDemand = enterpriseServingMetrics.demandTokens;
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const entRejected = enterpriseServingMetrics.rejectedTokens;
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@@ -68,13 +68,18 @@ function buildModelFleet(
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): ModelServingSlot[] {
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const slots: ModelServingSlot[] = [];
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const deployedBases = modelsState.baseModels.filter(m => m.isDeployed);
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const deployedVariants: { variant: ModelVariant; baseModel: BaseModel }[] = [];
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const deployedBases: BaseModel[] = [];
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const baseModelById = new Map<string, BaseModel>();
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for (const m of modelsState.baseModels) {
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if (m.isDeployed) deployedBases.push(m);
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baseModelById.set(m.id, m);
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}
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const deployedVariants: { variant: ModelVariant; baseModel: BaseModel }[] = [];
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for (const family of modelsState.families) {
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for (const variant of family.variants) {
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if (!variant.isDeployed) continue;
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const base = modelsState.baseModels.find(m => m.id === variant.baseModelId);
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const base = baseModelById.get(variant.baseModelId);
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if (base) deployedVariants.push({ variant, baseModel: base });
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}
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}
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@@ -173,7 +178,9 @@ function serveFromFleet(
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let degraded = 0;
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let qualityWeightedSum = 0;
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const bestQuality = fleet.length > 0 ? Math.max(...fleet.map(s => s.qualityScore)) : 1;
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let bestQuality = 0;
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for (const s of fleet) { if (s.qualityScore > bestQuality) bestQuality = s.qualityScore; }
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if (bestQuality === 0) bestQuality = 1;
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const degradationActive = policy.autoDegradation.enabled && overallUtilization > policy.autoDegradation.triggerThreshold;
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for (const slot of fleet) {
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@@ -92,13 +92,6 @@ function computeAttractiveness(
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return Math.max(0.01, score);
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}
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function softmaxShares(scores: number[]): number[] {
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const maxScore = Math.max(...scores);
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const exps = scores.map(s => Math.exp((s - maxScore) * SHARE_TEMPERATURE));
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const sumExp = exps.reduce((a, b) => a + b, 0);
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return exps.map(e => e / sumExp);
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}
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export function computeMarketShares(
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tam: TotalAddressableMarket,
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participants: ParticipantProfile[],
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@@ -106,30 +99,48 @@ export function computeMarketShares(
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): TotalAddressableMarket {
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const segments = { ...tam.segments };
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const segmentIds: TAMSegmentId[] = ['consumer', 'developer', 'enterprise', 'government'];
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const n = participants.length;
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const scores = new Array<number>(n);
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const targetShares = new Array<number>(n);
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for (const segId of segmentIds) {
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const seg = segments[segId];
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const scores = participants.map(p => computeAttractiveness(p, segId, qualityBaseline));
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const targetShares = softmaxShares(scores);
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for (let i = 0; i < n; i++) {
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scores[i] = computeAttractiveness(participants[i], segId, qualityBaseline);
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}
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// Inline softmax
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let maxScore = scores[0];
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for (let i = 1; i < n; i++) { if (scores[i] > maxScore) maxScore = scores[i]; }
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let sumExp = 0;
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for (let i = 0; i < n; i++) {
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targetShares[i] = Math.exp((scores[i] - maxScore) * SHARE_TEMPERATURE);
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sumExp += targetShares[i];
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}
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for (let i = 0; i < n; i++) { targetShares[i] /= sumExp; }
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const oldShareMap = new Map<string, MarketShareEntry>();
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for (const entry of seg.shares) {
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oldShareMap.set(entry.playerId, entry);
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}
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const newShares: MarketShareEntry[] = participants.map((p, i) => {
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const newShares: MarketShareEntry[] = new Array(n);
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let totalShare = 0;
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for (let i = 0; i < n; i++) {
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const p = participants[i];
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const old = oldShareMap.get(p.id);
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const oldShare = old?.sharePercent ?? 0;
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const migratedShare = oldShare + (targetShares[i] - oldShare) * SHARE_MIGRATION_SPEED;
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return {
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totalShare += migratedShare;
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newShares[i] = {
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playerId: p.id,
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sharePercent: migratedShare,
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customers: Math.floor(migratedShare * seg.totalSize),
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customers: 0,
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attractivenessScore: scores[i],
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};
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});
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}
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const totalShare = newShares.reduce((s, e) => s + e.sharePercent, 0);
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if (totalShare > 0) {
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for (const entry of newShares) {
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entry.sharePercent /= totalShare;
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@@ -152,10 +163,7 @@ export function updateTAMGrowth(tam: TotalAddressableMarket, era: Era): TotalAdd
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const seg = segments[segId];
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const base = baseSizes[segId];
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const grown = seg.totalSize + seg.totalSize * TAM_GROWTH_PER_TICK;
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segments[segId] = {
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...seg,
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totalSize: Math.max(base, grown),
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};
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segments[segId] = { ...seg, totalSize: Math.max(base, grown) };
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}
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return { segments };
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@@ -18,6 +18,7 @@ import {
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QUANTIZATION_CONFIGS,
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POINT_RELEASE_CAPABILITY_GAIN,
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SIZE_TIER_LABELS,
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MODEL_BASE_SAFETY,
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} from '@ai-tycoon/shared';
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import type { ResearchBonuses } from './researchBonuses';
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@@ -44,12 +45,12 @@ export function processModels(state: GameState, researchBonuses?: ResearchBonuse
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const engineerBoost = state.talent.departments.engineering.headcount *
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state.talent.departments.engineering.effectiveness;
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const trainingResearchBonus = researchBonuses?.trainingSpeedBonus ?? 0;
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const speedMultiplier = (1 + (researcherBoost + engineerBoost) * 0.05) * (1 + trainingResearchBonus);
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const speedMultiplier = (1 + (researcherBoost + engineerBoost) * 0.15) * (1 + trainingResearchBonus);
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const updatedPipelines: TrainingPipeline[] = [];
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for (const pipeline of state.models.activeTrainingPipelines) {
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if (pipeline.status !== 'active') {
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if (pipeline.status !== 'active' && pipeline.status !== 'stalled') {
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updatedPipelines.push(pipeline);
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continue;
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}
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@@ -58,12 +59,12 @@ export function processModels(state: GameState, researchBonuses?: ResearchBonuse
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const moeVramMultiplier = pipeline.architecture.type === 'moe' ? 1.5 : 1.0;
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const requiredVram = (VRAM_REQUIREMENTS_BY_GENERATION[generation] ?? 0) * moeVramMultiplier;
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if (requiredVram > 0 && state.compute.totalVramGB < requiredVram) {
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updatedPipelines.push({ ...pipeline, status: 'stalled' });
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updatedPipelines.push(pipeline.status === 'stalled' ? pipeline : { ...pipeline, status: 'stalled' });
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continue;
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}
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const effectiveFlops = totalTrainingFlops * pipeline.allocatedComputeFraction;
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let updated = { ...pipeline, events: [...pipeline.events] };
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let updated = { ...pipeline, status: 'active' as TrainingPipeline['status'], events: [...pipeline.events] };
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if (pipeline.currentStage === 'pretraining') {
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const stage = { ...pipeline.stages.pretraining };
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@@ -155,16 +156,21 @@ export function processModels(state: GameState, researchBonuses?: ResearchBonuse
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const updatedEvalJobs = processEvalJobs(state);
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const allDeployed = [
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...baseModels.filter(m => m.isDeployed),
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...families.flatMap(f => f.variants.filter(v => v.isDeployed)),
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];
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const bestDeployedModelScore = allDeployed.reduce((best, m) =>
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Math.max(best, 'rawCapability' in m ? m.rawCapability : computeVariantScore(m)), 0);
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const bestDeployedSafetyScore = allDeployed.reduce((best, m) =>
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Math.max(best, m.safetyProfile.overallSafety), 0);
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let bestDeployedModelScore = 0;
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let bestDeployedSafetyScore = 0;
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for (const m of baseModels) {
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if (!m.isDeployed) continue;
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if (m.rawCapability > bestDeployedModelScore) bestDeployedModelScore = m.rawCapability;
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if (m.safetyProfile.overallSafety > bestDeployedSafetyScore) bestDeployedSafetyScore = m.safetyProfile.overallSafety;
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}
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for (const f of families) {
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for (const v of f.variants) {
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if (!v.isDeployed) continue;
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const score = computeVariantScore(v);
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if (score > bestDeployedModelScore) bestDeployedModelScore = score;
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if (v.safetyProfile.overallSafety > bestDeployedSafetyScore) bestDeployedSafetyScore = v.safetyProfile.overallSafety;
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}
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}
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return {
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modelsState: {
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@@ -375,7 +381,7 @@ function createBaseModel(
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}
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const safetyResearchBonus = researchBonuses?.safetyBonus ?? 0;
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let overallSafety = Math.min(100, 30 + safetyResearchBonus + Math.random() * 10);
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let overallSafety = Math.min(100, MODEL_BASE_SAFETY + safetyResearchBonus + Math.random() * 10);
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let refusalRate = overallSafety > 60 ? 0.1 : 0.03;
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if (pipeline.stages.alignment.isComplete) {
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@@ -4,6 +4,8 @@ import {
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SAFETY_INCIDENT_PROBABILITY_BASE,
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SAFETY_INCIDENT_REPUTATION_HIT,
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LOW_SAFETY_THRESHOLD,
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SAFETY_RECORD_RECOVERY_RATE,
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PUBLIC_PERCEPTION_GROWTH_RATE,
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} from '@ai-tycoon/shared';
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import type { ResearchBonuses } from './researchBonuses';
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@@ -28,6 +30,10 @@ export function processReputation(state: GameState, researchBonuses?: ResearchBo
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}
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}
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if (state.models.bestDeployedSafetyScore >= LOW_SAFETY_THRESHOLD && !safetyIncident) {
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safetyRecord = Math.min(80, safetyRecord + SAFETY_RECORD_RECOVERY_RATE);
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}
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const eraIdx = ['startup', 'scaleup', 'bigtech', 'agi'].indexOf(state.meta.currentEra);
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const regulatoryPressure = eraIdx * 5;
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const safetyResearchCount = state.research.completedResearch
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@@ -39,10 +45,10 @@ export function processReputation(state: GameState, researchBonuses?: ResearchBo
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const talentMorale = Object.values(state.talent.departments)
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.reduce((sum, d) => sum + d.morale, 0) / 4;
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employeeSatisfaction = talentMorale;
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employeeSatisfaction = talentMorale * 100;
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const reputationResearchBonus = researchBonuses?.reputationBonus ?? 0;
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publicPerception = Math.min(100, publicPerception + reputationResearchBonus * 0.1);
|
||||
publicPerception = Math.min(100, publicPerception + reputationResearchBonus * PUBLIC_PERCEPTION_GROWTH_RATE);
|
||||
|
||||
const score = Math.round(
|
||||
safetyRecord * 0.3 +
|
||||
|
||||
@@ -21,7 +21,16 @@ export interface ResearchBonuses {
|
||||
autoScalingBonus: number;
|
||||
}
|
||||
|
||||
const techTreeById = new Map(TECH_TREE.map(n => [n.id, n]));
|
||||
|
||||
let _cachedBonuses: ResearchBonuses | null = null;
|
||||
let _cachedResearchCount = -1;
|
||||
|
||||
export function getResearchBonuses(completedResearch: string[]): ResearchBonuses {
|
||||
if (_cachedBonuses && completedResearch.length === _cachedResearchCount) {
|
||||
return _cachedBonuses;
|
||||
}
|
||||
|
||||
const bonuses: ResearchBonuses = {
|
||||
energyCostReduction: 0,
|
||||
pipelineSpeedBonus: 0,
|
||||
@@ -42,7 +51,7 @@ export function getResearchBonuses(completedResearch: string[]): ResearchBonuses
|
||||
};
|
||||
|
||||
for (const id of completedResearch) {
|
||||
const node = TECH_TREE.find(n => n.id === id);
|
||||
const node = techTreeById.get(id);
|
||||
if (!node) continue;
|
||||
|
||||
for (const effect of node.effects) {
|
||||
@@ -79,5 +88,12 @@ export function getResearchBonuses(completedResearch: string[]): ResearchBonuses
|
||||
}
|
||||
}
|
||||
|
||||
_cachedBonuses = bonuses;
|
||||
_cachedResearchCount = completedResearch.length;
|
||||
return bonuses;
|
||||
}
|
||||
|
||||
export function resetResearchBonusCache(): void {
|
||||
_cachedBonuses = null;
|
||||
_cachedResearchCount = -1;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user