Overhaul infrastructure: replace GPU model with rack-centric system
CI / build-and-push (push) Successful in 33s
CI / build-and-push (push) Successful in 33s
Replace flat GPU buying with a realistic data center + rack pipeline: - 4 DC tiers (small/medium/large/mega) with construction time, dual capacity constraints (rack slots + power budget kW), and era/research gating - 10 predefined rack SKUs from consumer GPUs through custom ASICs, each with unique FLOPS, power draw, cost, and pipeline timings - 6-stage procurement pipeline (order → mfg → receive → install → test → production) with Kanban UI, talent-influenced speed bonuses - Test failures (5-25% base rate) reduced by cooling, ops talent, and QA research; auto-repair with cost and re-test cycle - Production failures at low per-tick rate, racks sent to repair pipeline - Cooling and redundancy upgrades per DC (reduce failure rates) - 4 new tech tree nodes (DC Engineering II/III/IV, Quality Assurance) - Save version bump (1→2) with migration that resets old saves - Updated economy system to account for rack repair costs - Redesigned Infrastructure page with pipeline Kanban, capacity bars, rack ordering, and DC upgrade panels Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -79,11 +79,11 @@ export const ACHIEVEMENT_DEFINITIONS: AchievementDefinition[] = [
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condition: { field: 'meta._eraIndex', operator: 'gte', value: 3 },
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},
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{
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id: 'gpu-hoarder',
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name: 'GPU Hoarder',
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description: 'Own 100 or more GPUs across all data centers.',
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id: 'rack-hoarder',
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name: 'Rack Hoarder',
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description: 'Have 50 or more production racks across all data centers.',
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icon: 'Cpu',
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condition: { field: 'infrastructure._totalGpuCount', operator: 'gte', value: 100 },
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condition: { field: 'infrastructure.totalRackCount', operator: 'gte', value: 50 },
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},
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{
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id: 'research-pioneer',
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@@ -25,32 +25,32 @@ export const TECH_TREE: ResearchNode[] = [
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{
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id: 'advanced-gpu-arch',
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name: 'Advanced GPU Architecture',
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description: 'Unlocks procurement of NVIDIA A100 datacenter GPUs.',
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description: 'Unlocks procurement of NVIDIA A100 rack configurations.',
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era: 'startup',
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category: 'infrastructure',
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prerequisites: [],
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cost: { researchPoints: 0, compute: 10, ticks: 90 },
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effects: [{ type: 'unlock_gpu', target: 'a100', value: 1 }],
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effects: [{ type: 'unlock_rack', target: 'a100', value: 1 }],
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},
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{
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id: 'next-gen-gpu',
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name: 'Next-Gen GPU Architecture',
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description: 'Unlocks procurement of NVIDIA H100 GPUs.',
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description: 'Unlocks procurement of NVIDIA H100 rack configurations.',
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era: 'scaleup',
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category: 'infrastructure',
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prerequisites: ['advanced-gpu-arch'],
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cost: { researchPoints: 2, compute: 40, ticks: 240 },
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effects: [{ type: 'unlock_gpu', target: 'h100', value: 1 }],
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effects: [{ type: 'unlock_rack', target: 'h100', value: 1 }],
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},
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{
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id: 'frontier-compute',
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name: 'Frontier Compute',
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description: 'Unlocks procurement of NVIDIA B200 GPUs.',
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description: 'Unlocks procurement of NVIDIA B200 rack configurations.',
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era: 'bigtech',
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category: 'infrastructure',
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prerequisites: ['next-gen-gpu'],
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cost: { researchPoints: 5, compute: 200, ticks: 480 },
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effects: [{ type: 'unlock_gpu', target: 'b200', value: 1 }],
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effects: [{ type: 'unlock_rack', target: 'b200', value: 1 }],
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},
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{
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id: 'custom-silicon',
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@@ -60,7 +60,47 @@ export const TECH_TREE: ResearchNode[] = [
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category: 'infrastructure',
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prerequisites: ['frontier-compute'],
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cost: { researchPoints: 10, compute: 500, ticks: 900 },
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effects: [{ type: 'unlock_gpu', target: 'custom', value: 1 }],
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effects: [{ type: 'unlock_rack', target: 'custom', value: 1 }],
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},
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{
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id: 'dc-engineering-ii',
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name: 'DC Engineering II',
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description: 'Advanced facility design unlocks Medium data centers (30 slots, 200kW).',
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era: 'startup',
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category: 'infrastructure',
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prerequisites: ['advanced-cooling'],
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cost: { researchPoints: 1, compute: 15, ticks: 120 },
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effects: [{ type: 'unlock_dc_tier', target: 'medium', value: 1 }],
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},
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{
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id: 'dc-engineering-iii',
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name: 'DC Engineering III',
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description: 'Large-scale facility design unlocks Large data centers (60 slots, 500kW).',
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era: 'scaleup',
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category: 'infrastructure',
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prerequisites: ['dc-engineering-ii'],
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cost: { researchPoints: 3, compute: 60, ticks: 300 },
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effects: [{ type: 'unlock_dc_tier', target: 'large', value: 1 }],
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},
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{
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id: 'dc-engineering-iv',
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name: 'DC Engineering IV',
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description: 'Mega-scale campus design unlocks Mega data centers (120 slots, 1200kW).',
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era: 'bigtech',
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category: 'infrastructure',
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prerequisites: ['dc-engineering-iii'],
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cost: { researchPoints: 6, compute: 150, ticks: 600 },
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effects: [{ type: 'unlock_dc_tier', target: 'mega', value: 1 }],
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},
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{
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id: 'quality-assurance',
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name: 'Quality Assurance',
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description: 'Advanced QA processes reduce rack test failure rate by 25%.',
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era: 'startup',
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category: 'infrastructure',
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prerequisites: ['redundancy-protocols'],
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cost: { researchPoints: 1, compute: 10, ticks: 90 },
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effects: [{ type: 'cost_reduction', target: 'test_failure_rate', value: 0.25 }],
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},
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{
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id: 'distributed-training',
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@@ -10,12 +10,6 @@ const ERA_INDEX: Record<string, number> = { startup: 0, scaleup: 1, bigtech: 2,
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function getFieldValue(state: GameState, field: string): number {
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if (field === 'meta._eraIndex') return ERA_INDEX[state.meta.currentEra] ?? 0;
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if (field === 'meta._deployedModelCount') return state.models.trainedModels.filter(m => m.isDeployed).length;
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if (field === 'infrastructure._totalGpuCount') {
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return state.infrastructure.dataCenters.reduce(
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(sum, dc) => sum + dc.gpus.reduce((s, g) => s + g.count, 0), 0,
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);
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}
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const parts = field.split('.');
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let current: unknown = state;
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for (const part of parts) {
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@@ -6,6 +6,7 @@ export function processEconomy(
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state: GameState,
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market: MarketTickResult,
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infrastructure: InfrastructureState,
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extraCosts: number = 0,
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): EconomyState {
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const revenue = market.apiRevenue + market.subscriptionRevenue;
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@@ -20,7 +21,7 @@ export function processEconomy(
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const eraIdx = ['startup', 'scaleup', 'bigtech', 'agi'].indexOf(state.meta.currentEra);
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const complianceCost = bestCapability > 30 ? bestCapability * REGULATION_COMPLIANCE_PER_CAPABILITY * (1 + eraIdx * 0.5) / 100 : 0;
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const expenses = infraExpenses + talentExpenses + dataExpenses + complianceCost;
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const expenses = infraExpenses + talentExpenses + dataExpenses + complianceCost + extraCosts;
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const money = state.economy.money + revenue - expenses;
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@@ -1,72 +1,275 @@
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import type { GameState, InfrastructureState } from '@ai-tycoon/shared';
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import type { GameState, InfrastructureState, DataCenter, RackOrder, Rack, PipelineStage } from '@ai-tycoon/shared';
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import {
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GPU_CONFIGS,
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LOCATION_CONFIGS,
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GPU_PRICE_VOLATILITY,
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GPU_FAILURE_RATE_BASE,
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REDUNDANCY_FAILURE_REDUCTION,
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RACK_SKU_CONFIGS,
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DC_TIER_CONFIGS,
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BASE_ENERGY_COST_PER_FLOP,
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BASE_MAINTENANCE_PER_GPU,
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BASE_MAINTENANCE_PER_RACK,
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COOLING_FAILURE_REDUCTION,
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REDUNDANCY_FAILURE_REDUCTION,
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RACK_REPAIR_BASE_TICKS,
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} from '@ai-tycoon/shared';
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import type { GpuType } from '@ai-tycoon/shared';
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import type { TickNotification } from '../tick';
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export function processInfrastructure(state: GameState): InfrastructureState {
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const dataCenters = state.infrastructure.dataCenters.map(dc => {
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const location = LOCATION_CONFIGS[dc.location];
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export interface InfraTickResult {
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infrastructure: InfrastructureState;
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notifications: TickNotification[];
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repairCosts: number;
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}
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const gpus = dc.gpus.map(inv => {
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const failureRate = GPU_FAILURE_RATE_BASE * (1 - dc.redundancyLevel * REDUNDANCY_FAILURE_REDUCTION);
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let newFailed = inv.failedCount;
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for (let i = 0; i < inv.healthyCount; i++) {
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if (Math.random() < failureRate) newFailed++;
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}
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const healthyCount = Math.max(0, inv.count - newFailed);
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return { ...inv, healthyCount, failedCount: newFailed };
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});
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const PIPELINE_ADVANCE_ORDER: PipelineStage[] = [
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'ordered', 'manufacturing', 'receiving', 'installation', 'testing',
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];
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let totalFlops = 0;
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let totalPower = 0;
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let totalGpuCount = 0;
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for (const inv of gpus) {
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const config = GPU_CONFIGS[inv.type];
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totalFlops += inv.healthyCount * config.flopsPerUnit;
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totalPower += inv.healthyCount * config.basePowerDraw;
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totalGpuCount += inv.count;
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function nextStage(stage: PipelineStage): PipelineStage | 'production' {
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const idx = PIPELINE_ADVANCE_ORDER.indexOf(stage);
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if (idx === -1 || idx === PIPELINE_ADVANCE_ORDER.length - 1) return 'production';
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return PIPELINE_ADVANCE_ORDER[idx + 1];
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}
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function stageTotal(stage: PipelineStage, order: RackOrder): number {
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const sku = RACK_SKU_CONFIGS[order.skuId];
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const timings = sku.pipelineTimeTicks;
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switch (stage) {
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case 'manufacturing': return timings.manufacturing;
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case 'receiving': return timings.receiving;
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case 'installation': return timings.installation;
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case 'testing': return timings.testing;
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case 'repair': return RACK_REPAIR_BASE_TICKS;
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default: return 0;
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}
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}
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function stageSpeed(stage: PipelineStage, engEff: number, opsEff: number): number {
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switch (stage) {
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case 'manufacturing': return 1 + engEff * 0.1;
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case 'installation':
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case 'testing': return 1 + opsEff * 0.1;
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case 'repair': return 1 + opsEff * 0.05;
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default: return 1;
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}
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}
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export function processInfrastructure(state: GameState): InfraTickResult {
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const notifications: TickNotification[] = [];
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let repairCosts = 0;
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const engEff = state.talent.departments.engineering.effectiveness;
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const opsEff = state.talent.departments.operations.effectiveness;
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const qaResearchBonus = state.research.completedResearch.includes('quality-assurance') ? 0.25 : 0;
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// --- Phase 1: Advance DC Construction ---
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const dataCenters: DataCenter[] = state.infrastructure.dataCenters.map(dc => {
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if (dc.status !== 'constructing') return { ...dc };
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const newProgress = dc.constructionProgress + 1;
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if (newProgress >= dc.constructionTotal) {
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notifications.push({
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title: 'Data Center Online',
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message: `${dc.name} is now operational!`,
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type: 'success',
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});
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return { ...dc, constructionProgress: dc.constructionTotal, status: 'operational' as const };
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}
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const energyCostPerTick = totalPower * BASE_ENERGY_COST_PER_FLOP * location.energyCostMultiplier;
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const maintenanceCostPerTick = totalGpuCount * BASE_MAINTENANCE_PER_GPU;
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const currentUptime = totalGpuCount > 0
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? gpus.reduce((s, inv) => s + inv.healthyCount, 0) / totalGpuCount
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: 1;
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return { ...dc, gpus, energyCostPerTick, maintenanceCostPerTick, currentUptime };
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return { ...dc, constructionProgress: newProgress };
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});
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const gpuMarketPrices = { ...state.infrastructure.gpuMarketPrices };
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for (const gpuType of Object.keys(gpuMarketPrices) as GpuType[]) {
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const basePrice = GPU_CONFIGS[gpuType].basePrice;
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const variation = (Math.random() - 0.5) * 2 * GPU_PRICE_VOLATILITY;
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const currentPrice = gpuMarketPrices[gpuType];
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const newPrice = currentPrice * (1 + variation);
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gpuMarketPrices[gpuType] = Math.max(basePrice * 0.7, Math.min(basePrice * 1.5, newPrice));
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// --- Phase 2: Advance Rack Pipeline ---
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const rackPipeline: RackOrder[] = [];
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const newRacks: Rack[] = [];
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for (const order of state.infrastructure.rackPipeline) {
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const speed = stageSpeed(order.stage, engEff, opsEff);
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const newProgress = order.stageProgress + speed;
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if (newProgress < order.stageTotal) {
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rackPipeline.push({ ...order, stageProgress: newProgress });
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continue;
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}
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if (order.stage === 'repair') {
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const total = stageTotal('testing', order);
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rackPipeline.push({
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...order,
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stage: 'testing',
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stageProgress: 0,
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stageTotal: total,
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});
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continue;
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}
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const next = nextStage(order.stage);
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if (next === 'production') {
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const sku = RACK_SKU_CONFIGS[order.skuId];
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const dc = dataCenters.find(d => d.id === order.dataCenterId);
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const cooling = dc?.coolingLevel ?? 0;
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const effectiveFailRate = sku.testFailureRate
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* (1 - cooling * COOLING_FAILURE_REDUCTION)
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* (1 - opsEff * 0.2)
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* (1 - qaResearchBonus);
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if (Math.random() < effectiveFailRate) {
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const repairCost = sku.baseCost * sku.repairCostFraction;
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repairCosts += repairCost;
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rackPipeline.push({
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...order,
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stage: 'repair',
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stageProgress: 0,
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stageTotal: RACK_REPAIR_BASE_TICKS,
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repairCount: order.repairCount + 1,
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});
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notifications.push({
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title: 'Rack Failed Testing',
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message: `${sku.name} rack failed QA (attempt ${order.repairCount + 1}). Repair cost: $${repairCost.toLocaleString()}`,
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type: 'warning',
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});
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} else {
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newRacks.push({
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id: order.id,
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skuId: order.skuId,
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dataCenterId: order.dataCenterId,
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isHealthy: true,
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});
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notifications.push({
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title: 'Rack Online',
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message: `${sku.name} rack is now in production at ${dc?.name ?? 'data center'}.`,
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type: 'success',
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});
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}
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} else {
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const total = stageTotal(next, order);
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rackPipeline.push({
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...order,
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stage: next,
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stageProgress: 0,
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stageTotal: total,
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});
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}
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}
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// Add newly completed racks to their data centers
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for (const rack of newRacks) {
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const dcIdx = dataCenters.findIndex(d => d.id === rack.dataCenterId);
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if (dcIdx !== -1) {
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dataCenters[dcIdx] = {
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...dataCenters[dcIdx],
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racks: [...dataCenters[dcIdx].racks, rack],
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};
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}
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}
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// --- Phase 3: Production Failures ---
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for (let dcIdx = 0; dcIdx < dataCenters.length; dcIdx++) {
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const dc = dataCenters[dcIdx];
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if (dc.status !== 'operational') continue;
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const updatedRacks: Rack[] = [];
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for (const rack of dc.racks) {
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if (!rack.isHealthy) {
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updatedRacks.push(rack);
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continue;
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}
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const sku = RACK_SKU_CONFIGS[rack.skuId];
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const effectiveRate = sku.productionFailureRate
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* (1 - dc.coolingLevel * COOLING_FAILURE_REDUCTION)
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* (1 - dc.redundancyLevel * REDUNDANCY_FAILURE_REDUCTION);
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if (Math.random() < effectiveRate) {
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updatedRacks.push({ ...rack, isHealthy: false });
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const repairCost = sku.baseCost * sku.repairCostFraction;
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repairCosts += repairCost;
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rackPipeline.push({
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id: rack.id,
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skuId: rack.skuId,
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dataCenterId: dc.id,
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stage: 'repair',
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stageProgress: 0,
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stageTotal: RACK_REPAIR_BASE_TICKS,
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totalCost: repairCost,
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repairCount: 0,
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});
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notifications.push({
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title: 'Rack Failure',
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message: `${sku.name} rack failed in ${dc.name}. Sent for repair.`,
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type: 'danger',
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});
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} else {
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updatedRacks.push(rack);
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}
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}
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// Remove failed racks from the DC (they're now in the repair pipeline)
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dataCenters[dcIdx] = {
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...dc,
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racks: updatedRacks.filter(r => r.isHealthy),
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};
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}
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// --- Phase 4: Compute Aggregates ---
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let totalFlops = 0;
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let totalUptime = 0;
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let dcCount = 0;
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for (const dc of dataCenters) {
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for (const inv of dc.gpus) {
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totalFlops += inv.healthyCount * GPU_CONFIGS[inv.type].flopsPerUnit;
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let totalRackCount = 0;
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let dcWithRacks = 0;
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for (let dcIdx = 0; dcIdx < dataCenters.length; dcIdx++) {
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const dc = dataCenters[dcIdx];
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if (dc.status !== 'operational') continue;
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const location = LOCATION_CONFIGS[dc.location];
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const tierConfig = DC_TIER_CONFIGS[dc.tier];
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let dcFlops = 0;
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let usedPowerKW = 0;
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const healthyCount = dc.racks.length;
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const totalInDc = dc.racks.length;
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for (const rack of dc.racks) {
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const sku = RACK_SKU_CONFIGS[rack.skuId];
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dcFlops += sku.flopsPerRack;
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usedPowerKW += sku.powerDrawKW;
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}
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totalUptime += dc.currentUptime;
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dcCount++;
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|
||||
const pipelineRacksForDc = rackPipeline.filter(o => o.dataCenterId === dc.id).length;
|
||||
const usedSlots = totalInDc + pipelineRacksForDc;
|
||||
|
||||
const energyCostPerTick = (tierConfig.baseEnergyCostPerTick + usedPowerKW * BASE_ENERGY_COST_PER_FLOP)
|
||||
* location.energyCostMultiplier;
|
||||
const maintenanceCostPerTick = totalInDc * BASE_MAINTENANCE_PER_RACK;
|
||||
|
||||
const currentUptime = totalInDc > 0 ? healthyCount / totalInDc : 1;
|
||||
|
||||
totalFlops += dcFlops;
|
||||
totalRackCount += totalInDc;
|
||||
if (totalInDc > 0) {
|
||||
totalUptime += currentUptime;
|
||||
dcWithRacks++;
|
||||
}
|
||||
|
||||
dataCenters[dcIdx] = {
|
||||
...dataCenters[dcIdx],
|
||||
usedSlots,
|
||||
usedPowerKW,
|
||||
energyCostPerTick,
|
||||
maintenanceCostPerTick,
|
||||
currentUptime,
|
||||
};
|
||||
}
|
||||
|
||||
return {
|
||||
dataCenters,
|
||||
gpuMarketPrices,
|
||||
totalFlops,
|
||||
totalUptime: dcCount > 0 ? totalUptime / dcCount : 1,
|
||||
infrastructure: {
|
||||
dataCenters,
|
||||
rackPipeline,
|
||||
totalFlops,
|
||||
totalUptime: dcWithRacks > 0 ? totalUptime / dcWithRacks : 1,
|
||||
totalRackCount,
|
||||
},
|
||||
notifications,
|
||||
repairCosts,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -39,7 +39,9 @@ export function setAchievementDefinitions(defs: AchievementDefinition[]) {
|
||||
export function processTick(state: GameState): Partial<GameState> {
|
||||
const notifications: TickNotification[] = [];
|
||||
|
||||
const infrastructure = processInfrastructure(state);
|
||||
const infraResult = processInfrastructure(state);
|
||||
const infrastructure = infraResult.infrastructure;
|
||||
notifications.push(...infraResult.notifications);
|
||||
|
||||
const stateWithInfra = { ...state, infrastructure };
|
||||
const modelResult = processModels(stateWithInfra);
|
||||
@@ -82,7 +84,7 @@ export function processTick(state: GameState): Partial<GameState> {
|
||||
type: 'danger',
|
||||
});
|
||||
}
|
||||
const economy = processEconomy(stateWithTalent, market, infrastructure);
|
||||
const economy = processEconomy(stateWithTalent, market, infrastructure, infraResult.repairCosts);
|
||||
const data = processData(stateWithTalent);
|
||||
const competitors = processCompetitors(stateWithTalent);
|
||||
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
import type { DCTier, DCTierConfig, RackSkuId, RackSkuConfig } from '../types/infrastructure';
|
||||
|
||||
export const TICK_INTERVAL_MS = 1000;
|
||||
export const MAX_OFFLINE_TICKS = 86_400;
|
||||
export const OFFLINE_EFFICIENCY = 0.8;
|
||||
@@ -10,7 +12,6 @@ export const MAX_REPUTATION_HISTORY = 500;
|
||||
|
||||
export const STARTING_MONEY = 50_000;
|
||||
export const BASE_ENERGY_COST_PER_FLOP = 0.001;
|
||||
export const BASE_MAINTENANCE_PER_GPU = 0.005;
|
||||
|
||||
export const TRAINING_BASE_TICKS = 120;
|
||||
export const TRAINING_COMPUTE_MULTIPLIER = 0.8;
|
||||
@@ -37,9 +38,213 @@ export const ERA_THRESHOLDS = {
|
||||
agi: { revenue: 100_000_000, capability: 90, reputation: 70 },
|
||||
};
|
||||
|
||||
export const GPU_PRICE_VOLATILITY = 0.02;
|
||||
export const GPU_FAILURE_RATE_BASE = 0.0001;
|
||||
// --- Data Center Tier Configs ---
|
||||
|
||||
export const DC_TIER_CONFIGS: Record<DCTier, DCTierConfig> = {
|
||||
small: {
|
||||
tier: 'small',
|
||||
name: 'Small Data Center',
|
||||
rackSlots: 12,
|
||||
powerBudgetKW: 60,
|
||||
baseCost: 10_000,
|
||||
buildTimeTicks: 300,
|
||||
firstBuildTimeTicks: 10,
|
||||
requiredEra: 'startup',
|
||||
requiredResearch: null,
|
||||
baseEnergyCostPerTick: 5,
|
||||
},
|
||||
medium: {
|
||||
tier: 'medium',
|
||||
name: 'Medium Data Center',
|
||||
rackSlots: 30,
|
||||
powerBudgetKW: 200,
|
||||
baseCost: 50_000,
|
||||
buildTimeTicks: 900,
|
||||
firstBuildTimeTicks: 900,
|
||||
requiredEra: 'scaleup',
|
||||
requiredResearch: 'dc-engineering-ii',
|
||||
baseEnergyCostPerTick: 15,
|
||||
},
|
||||
large: {
|
||||
tier: 'large',
|
||||
name: 'Large Data Center',
|
||||
rackSlots: 60,
|
||||
powerBudgetKW: 500,
|
||||
baseCost: 200_000,
|
||||
buildTimeTicks: 1800,
|
||||
firstBuildTimeTicks: 1800,
|
||||
requiredEra: 'bigtech',
|
||||
requiredResearch: 'dc-engineering-iii',
|
||||
baseEnergyCostPerTick: 40,
|
||||
},
|
||||
mega: {
|
||||
tier: 'mega',
|
||||
name: 'Mega Data Center',
|
||||
rackSlots: 120,
|
||||
powerBudgetKW: 1200,
|
||||
baseCost: 1_000_000,
|
||||
buildTimeTicks: 3600,
|
||||
firstBuildTimeTicks: 3600,
|
||||
requiredEra: 'agi',
|
||||
requiredResearch: 'dc-engineering-iv',
|
||||
baseEnergyCostPerTick: 100,
|
||||
},
|
||||
};
|
||||
|
||||
// --- Rack SKU Configs ---
|
||||
|
||||
export const RACK_SKU_CONFIGS: Record<RackSkuId, RackSkuConfig> = {
|
||||
'consumer-x4': {
|
||||
id: 'consumer-x4',
|
||||
name: 'Consumer GPU x4',
|
||||
era: 'startup',
|
||||
gpuCount: 4,
|
||||
flopsPerRack: 4,
|
||||
powerDrawKW: 0.4,
|
||||
baseCost: 3_200,
|
||||
requiredResearch: null,
|
||||
pipelineTimeTicks: { manufacturing: 20, receiving: 10, installation: 15, testing: 15 },
|
||||
testFailureRate: 0.05,
|
||||
productionFailureRate: 0.0002,
|
||||
repairCostFraction: 0.10,
|
||||
},
|
||||
't4-x4': {
|
||||
id: 't4-x4',
|
||||
name: 'NVIDIA T4 x4',
|
||||
era: 'startup',
|
||||
gpuCount: 4,
|
||||
flopsPerRack: 32,
|
||||
powerDrawKW: 1.2,
|
||||
baseCost: 20_000,
|
||||
requiredResearch: null,
|
||||
pipelineTimeTicks: { manufacturing: 30, receiving: 15, installation: 25, testing: 20 },
|
||||
testFailureRate: 0.07,
|
||||
productionFailureRate: 0.0003,
|
||||
repairCostFraction: 0.12,
|
||||
},
|
||||
't4-x8': {
|
||||
id: 't4-x8',
|
||||
name: 'NVIDIA T4 x8',
|
||||
era: 'scaleup',
|
||||
gpuCount: 8,
|
||||
flopsPerRack: 64,
|
||||
powerDrawKW: 2.4,
|
||||
baseCost: 38_000,
|
||||
requiredResearch: null,
|
||||
pipelineTimeTicks: { manufacturing: 40, receiving: 20, installation: 30, testing: 30 },
|
||||
testFailureRate: 0.08,
|
||||
productionFailureRate: 0.0003,
|
||||
repairCostFraction: 0.12,
|
||||
},
|
||||
'a100-x4': {
|
||||
id: 'a100-x4',
|
||||
name: 'NVIDIA A100 x4',
|
||||
era: 'scaleup',
|
||||
gpuCount: 4,
|
||||
flopsPerRack: 160,
|
||||
powerDrawKW: 4.0,
|
||||
baseCost: 60_000,
|
||||
requiredResearch: 'advanced-gpu-arch',
|
||||
pipelineTimeTicks: { manufacturing: 60, receiving: 25, installation: 50, testing: 45 },
|
||||
testFailureRate: 0.10,
|
||||
productionFailureRate: 0.0004,
|
||||
repairCostFraction: 0.15,
|
||||
},
|
||||
'a100-x8': {
|
||||
id: 'a100-x8',
|
||||
name: 'NVIDIA A100 x8',
|
||||
era: 'scaleup',
|
||||
gpuCount: 8,
|
||||
flopsPerRack: 320,
|
||||
powerDrawKW: 8.0,
|
||||
baseCost: 115_000,
|
||||
requiredResearch: 'advanced-gpu-arch',
|
||||
pipelineTimeTicks: { manufacturing: 70, receiving: 30, installation: 55, testing: 55 },
|
||||
testFailureRate: 0.12,
|
||||
productionFailureRate: 0.0004,
|
||||
repairCostFraction: 0.15,
|
||||
},
|
||||
'h100-x4': {
|
||||
id: 'h100-x4',
|
||||
name: 'NVIDIA H100 x4',
|
||||
era: 'bigtech',
|
||||
gpuCount: 4,
|
||||
flopsPerRack: 480,
|
||||
powerDrawKW: 5.6,
|
||||
baseCost: 140_000,
|
||||
requiredResearch: 'next-gen-gpu',
|
||||
pipelineTimeTicks: { manufacturing: 80, receiving: 30, installation: 65, testing: 65 },
|
||||
testFailureRate: 0.15,
|
||||
productionFailureRate: 0.0005,
|
||||
repairCostFraction: 0.18,
|
||||
},
|
||||
'h100-x8': {
|
||||
id: 'h100-x8',
|
||||
name: 'NVIDIA H100 x8',
|
||||
era: 'bigtech',
|
||||
gpuCount: 8,
|
||||
flopsPerRack: 960,
|
||||
powerDrawKW: 11.2,
|
||||
baseCost: 270_000,
|
||||
requiredResearch: 'next-gen-gpu',
|
||||
pipelineTimeTicks: { manufacturing: 90, receiving: 35, installation: 75, testing: 80 },
|
||||
testFailureRate: 0.18,
|
||||
productionFailureRate: 0.0005,
|
||||
repairCostFraction: 0.18,
|
||||
},
|
||||
'b200-x4': {
|
||||
id: 'b200-x4',
|
||||
name: 'NVIDIA B200 x4',
|
||||
era: 'bigtech',
|
||||
gpuCount: 4,
|
||||
flopsPerRack: 1600,
|
||||
powerDrawKW: 8.0,
|
||||
baseCost: 200_000,
|
||||
requiredResearch: 'frontier-compute',
|
||||
pipelineTimeTicks: { manufacturing: 100, receiving: 40, installation: 80, testing: 80 },
|
||||
testFailureRate: 0.20,
|
||||
productionFailureRate: 0.0006,
|
||||
repairCostFraction: 0.20,
|
||||
},
|
||||
'b200-x8': {
|
||||
id: 'b200-x8',
|
||||
name: 'NVIDIA B200 x8',
|
||||
era: 'agi',
|
||||
gpuCount: 8,
|
||||
flopsPerRack: 3200,
|
||||
powerDrawKW: 16.0,
|
||||
baseCost: 380_000,
|
||||
requiredResearch: 'frontier-compute',
|
||||
pipelineTimeTicks: { manufacturing: 120, receiving: 45, installation: 95, testing: 100 },
|
||||
testFailureRate: 0.22,
|
||||
productionFailureRate: 0.0006,
|
||||
repairCostFraction: 0.20,
|
||||
},
|
||||
'custom-x8': {
|
||||
id: 'custom-x8',
|
||||
name: 'Custom ASIC x8',
|
||||
era: 'agi',
|
||||
gpuCount: 8,
|
||||
flopsPerRack: 6400,
|
||||
powerDrawKW: 20.0,
|
||||
baseCost: 640_000,
|
||||
requiredResearch: 'custom-silicon',
|
||||
pipelineTimeTicks: { manufacturing: 140, receiving: 50, installation: 100, testing: 110 },
|
||||
testFailureRate: 0.25,
|
||||
productionFailureRate: 0.0008,
|
||||
repairCostFraction: 0.20,
|
||||
},
|
||||
};
|
||||
|
||||
// --- Pipeline & Infrastructure Constants ---
|
||||
|
||||
export const PIPELINE_ORDER_BASE_TICKS = 15;
|
||||
export const RACK_REPAIR_BASE_TICKS = 30;
|
||||
export const BASE_MAINTENANCE_PER_RACK = 0.02;
|
||||
export const COOLING_FAILURE_REDUCTION = 0.5;
|
||||
export const REDUNDANCY_FAILURE_REDUCTION = 0.5;
|
||||
export const DC_UPGRADE_COST_FRACTION = 0.25;
|
||||
export const DC_UPGRADE_INCREMENT = 0.1;
|
||||
|
||||
export const FUNDING_ROUNDS = {
|
||||
seed: { amount: 100_000, dilution: 0.10, requirements: { minRevenue: 100, minUsers: 0, minReputation: 0 } },
|
||||
|
||||
@@ -60,4 +60,4 @@ export const INITIAL_SETTINGS: GameSettings = {
|
||||
sfxVolume: 0.7,
|
||||
};
|
||||
|
||||
export const SAVE_VERSION = 1;
|
||||
export const SAVE_VERSION = 2;
|
||||
|
||||
@@ -1,33 +1,112 @@
|
||||
import type { Era } from './gameState';
|
||||
|
||||
export interface InfrastructureState {
|
||||
dataCenters: DataCenter[];
|
||||
gpuMarketPrices: Record<GpuType, number>;
|
||||
totalFlops: number;
|
||||
totalUptime: number;
|
||||
// --- Data Center ---
|
||||
|
||||
export type DCTier = 'small' | 'medium' | 'large' | 'mega';
|
||||
export type DCStatus = 'constructing' | 'operational';
|
||||
|
||||
export interface DCTierConfig {
|
||||
tier: DCTier;
|
||||
name: string;
|
||||
rackSlots: number;
|
||||
powerBudgetKW: number;
|
||||
baseCost: number;
|
||||
buildTimeTicks: number;
|
||||
firstBuildTimeTicks: number;
|
||||
requiredEra: Era;
|
||||
requiredResearch: string | null;
|
||||
baseEnergyCostPerTick: number;
|
||||
}
|
||||
|
||||
export interface DataCenter {
|
||||
id: string;
|
||||
name: string;
|
||||
location: LocationId;
|
||||
gpus: GpuInventory[];
|
||||
maxCapacity: number;
|
||||
tier: DCTier;
|
||||
status: DCStatus;
|
||||
constructionProgress: number;
|
||||
constructionTotal: number;
|
||||
racks: Rack[];
|
||||
coolingLevel: number;
|
||||
redundancyLevel: number;
|
||||
currentUptime: number;
|
||||
energyCostPerTick: number;
|
||||
maintenanceCostPerTick: number;
|
||||
usedSlots: number;
|
||||
usedPowerKW: number;
|
||||
}
|
||||
|
||||
export interface GpuInventory {
|
||||
type: GpuType;
|
||||
count: number;
|
||||
healthyCount: number;
|
||||
failedCount: number;
|
||||
// --- Racks ---
|
||||
|
||||
export type RackSkuId =
|
||||
| 'consumer-x4' | 't4-x4' | 't4-x8'
|
||||
| 'a100-x4' | 'a100-x8'
|
||||
| 'h100-x4' | 'h100-x8'
|
||||
| 'b200-x4' | 'b200-x8' | 'custom-x8';
|
||||
|
||||
export type PipelineStage =
|
||||
| 'ordered' | 'manufacturing' | 'receiving'
|
||||
| 'installation' | 'testing' | 'repair';
|
||||
|
||||
export interface PipelineTimings {
|
||||
manufacturing: number;
|
||||
receiving: number;
|
||||
installation: number;
|
||||
testing: number;
|
||||
}
|
||||
|
||||
export type GpuType = 'consumer' | 't4' | 'a100' | 'h100' | 'b200' | 'custom';
|
||||
export interface RackSkuConfig {
|
||||
id: RackSkuId;
|
||||
name: string;
|
||||
era: Era;
|
||||
gpuCount: number;
|
||||
flopsPerRack: number;
|
||||
powerDrawKW: number;
|
||||
baseCost: number;
|
||||
requiredResearch: string | null;
|
||||
pipelineTimeTicks: PipelineTimings;
|
||||
testFailureRate: number;
|
||||
productionFailureRate: number;
|
||||
repairCostFraction: number;
|
||||
}
|
||||
|
||||
export interface Rack {
|
||||
id: string;
|
||||
skuId: RackSkuId;
|
||||
dataCenterId: string;
|
||||
isHealthy: boolean;
|
||||
}
|
||||
|
||||
export interface RackOrder {
|
||||
id: string;
|
||||
skuId: RackSkuId;
|
||||
dataCenterId: string;
|
||||
stage: PipelineStage;
|
||||
stageProgress: number;
|
||||
stageTotal: number;
|
||||
totalCost: number;
|
||||
repairCount: number;
|
||||
}
|
||||
|
||||
// --- Infrastructure State ---
|
||||
|
||||
export interface InfrastructureState {
|
||||
dataCenters: DataCenter[];
|
||||
rackPipeline: RackOrder[];
|
||||
totalFlops: number;
|
||||
totalUptime: number;
|
||||
totalRackCount: number;
|
||||
}
|
||||
|
||||
export const INITIAL_INFRASTRUCTURE: InfrastructureState = {
|
||||
dataCenters: [],
|
||||
rackPipeline: [],
|
||||
totalFlops: 0,
|
||||
totalUptime: 1,
|
||||
totalRackCount: 0,
|
||||
};
|
||||
|
||||
// --- Locations (unchanged) ---
|
||||
|
||||
export type LocationId = 'us-west' | 'us-east' | 'eu-west' | 'eu-north' | 'asia-east' | 'asia-south' | 'middle-east';
|
||||
|
||||
@@ -41,24 +120,6 @@ export interface LocationConfig {
|
||||
availableAt: Era;
|
||||
}
|
||||
|
||||
export interface GpuConfig {
|
||||
type: GpuType;
|
||||
name: string;
|
||||
flopsPerUnit: number;
|
||||
basePowerDraw: number;
|
||||
basePrice: number;
|
||||
availableAt: Era;
|
||||
}
|
||||
|
||||
export const GPU_CONFIGS: Record<GpuType, GpuConfig> = {
|
||||
consumer: { type: 'consumer', name: 'Consumer GPU', flopsPerUnit: 1, basePowerDraw: 0.3, basePrice: 800, availableAt: 'startup' },
|
||||
t4: { type: 't4', name: 'NVIDIA T4', flopsPerUnit: 8, basePowerDraw: 0.5, basePrice: 5_000, availableAt: 'startup' },
|
||||
a100: { type: 'a100', name: 'NVIDIA A100', flopsPerUnit: 40, basePowerDraw: 1.0, basePrice: 15_000, availableAt: 'scaleup' },
|
||||
h100: { type: 'h100', name: 'NVIDIA H100', flopsPerUnit: 120, basePowerDraw: 1.2, basePrice: 35_000, availableAt: 'scaleup' },
|
||||
b200: { type: 'b200', name: 'NVIDIA B200', flopsPerUnit: 400, basePowerDraw: 1.5, basePrice: 50_000, availableAt: 'bigtech' },
|
||||
custom: { type: 'custom', name: 'Custom ASIC', flopsPerUnit: 800, basePowerDraw: 1.0, basePrice: 80_000, availableAt: 'agi' },
|
||||
};
|
||||
|
||||
export const LOCATION_CONFIGS: Record<LocationId, LocationConfig> = {
|
||||
'us-west': { id: 'us-west', name: 'US West (Oregon)', energyCostMultiplier: 1.0, latencyTier: 1, regulatoryStrictness: 0.3, politicalStability: 0.9, availableAt: 'startup' },
|
||||
'us-east': { id: 'us-east', name: 'US East (Virginia)', energyCostMultiplier: 1.1, latencyTier: 1, regulatoryStrictness: 0.3, politicalStability: 0.9, availableAt: 'startup' },
|
||||
@@ -68,17 +129,3 @@ export const LOCATION_CONFIGS: Record<LocationId, LocationConfig> = {
|
||||
'asia-south': { id: 'asia-south', name: 'Asia South (Mumbai)', energyCostMultiplier: 0.6, latencyTier: 3, regulatoryStrictness: 0.2, politicalStability: 0.7, availableAt: 'bigtech' },
|
||||
'middle-east': { id: 'middle-east', name: 'Middle East (UAE)', energyCostMultiplier: 0.5, latencyTier: 3, regulatoryStrictness: 0.1, politicalStability: 0.6, availableAt: 'bigtech' },
|
||||
};
|
||||
|
||||
export const INITIAL_INFRASTRUCTURE: InfrastructureState = {
|
||||
dataCenters: [],
|
||||
gpuMarketPrices: {
|
||||
consumer: 800,
|
||||
t4: 5_000,
|
||||
a100: 15_000,
|
||||
h100: 35_000,
|
||||
b200: 50_000,
|
||||
custom: 80_000,
|
||||
},
|
||||
totalFlops: 0,
|
||||
totalUptime: 1,
|
||||
};
|
||||
|
||||
@@ -31,9 +31,9 @@ export interface ResearchNode {
|
||||
}
|
||||
|
||||
export interface ResearchEffect {
|
||||
type: 'unlock_gpu' | 'unlock_model_tier' | 'efficiency_boost'
|
||||
| 'capability_boost' | 'cost_reduction' | 'unlock_feature'
|
||||
| 'unlock_product_line' | 'safety_boost';
|
||||
type: 'unlock_gpu' | 'unlock_rack' | 'unlock_dc_tier' | 'unlock_model_tier'
|
||||
| 'efficiency_boost' | 'capability_boost' | 'cost_reduction'
|
||||
| 'unlock_feature' | 'unlock_product_line' | 'safety_boost';
|
||||
target: string;
|
||||
value: number;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user