416b6bfe8d
Research now costs money (drained per-tick) with ~2.5-3.5x longer durations by category. Early-game talent budget costs reduced via era multiplier (startup 0.2x → bigtech 1.0x). New seed-driven PersonaStrategy with 8 axes of variation for meaningful multi-run testing. CI multi-run switched from greedy to persona strategy. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
62 lines
1.5 KiB
YAML
62 lines
1.5 KiB
YAML
name: Balance Check
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on:
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push:
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branches: [main]
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paths:
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- 'packages/shared/src/constants/**'
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- 'packages/game-engine/src/**'
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- 'packages/game-simulation/**'
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pull_request:
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branches: [main]
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paths:
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- 'packages/shared/src/constants/**'
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- 'packages/game-engine/src/**'
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- 'packages/game-simulation/**'
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jobs:
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balance-simulation:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v4
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- name: Install pnpm
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uses: pnpm/action-setup@v4
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- name: Setup Node.js
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uses: actions/setup-node@v4
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with:
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node-version: '22'
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- name: Install dependencies
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run: pnpm install --frozen-lockfile
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- name: Run tests
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run: pnpm test
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- name: Run greedy simulation
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run: pnpm --filter @ai-tycoon/game-simulation simulate:ci
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multi-run-balance:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v4
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- name: Install pnpm
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uses: pnpm/action-setup@v4
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- name: Setup Node.js
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uses: actions/setup-node@v4
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with:
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node-version: '22'
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- name: Install dependencies
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run: pnpm install --frozen-lockfile
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- name: Run multi-simulation (5 runs)
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run: pnpm --filter @ai-tycoon/game-simulation multirun -- --runs 5 --parallel 2 --strategy persona --ticks 28800 --no-timeseries
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- name: Interpret results
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if: always()
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run: pnpm --filter @ai-tycoon/game-simulation interpret -- --summary multirun-summary.csv
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