Block a user
Provisioning step timing is invisible because every timestamp is relative
Provisioning check values are shown without units
Provisioning job page header is crowded and phones show the basic facts last
Launch files card repeats its selection status four times and holds an unrelated launch action
Provisioning job page is padded with empty rows and explanatory copy
Provisioning job page has two back links that point to different places
Finished provisioning operations show live fleet capacity
Failed provisioning operations show their last step as Waiting and in progress
Provisioning failures hide the failing check far below the outcome
Provisioning job page shows the same progress four or five times
Successful provisioning operations show every passed check in full
Autoscaling lifecycle test fails about half the time on a same-millisecond timestamp race
Remove stray debug files and stale generated agent copy
Resolve npm audit advisories (devalue high severity in server bundle)
Remove stray debug files and stale generated agent copy
Reviewed e9be3f7177b2810c2ca688501f360ef24cf29ac1. Both fix items are done, so I'm closing this.
Checklist
- Debug files deleted.
tmp-resp.txtandtmp-dedicated.cfgare gone, and…
Resolve npm audit advisories (devalue high severity in server bundle)
Reviewed 4f5725ee74936f8664c9545dcc1023444ec4b081. Both fix items are done, so I'm closing this.
Checklist
- SvelteKit and
devalueupgraded. SvelteKit is now^2.70.3, and…
Chat collection stores every server's log tail every 15s, faster than cleanup can delete it
Reviewed c10f602e8ee961b48c4fc99c5e1882e62ff5839d. All four fix items are done, so I'm closing this.
Checklist
- Only new bytes are read. Agent 1.8.5 adds
read_log_chunk(`ec_agent.p…
Chat collection stores every server's log tail every 15s, faster than cleanup can delete it
Raw RCON replies (including player IPs) are exposed to every viewer
Reviewed 0cc4498b53091c9739e32a2b538ffd66ed61936f. All four fix items are done, so I'm closing this.
Checklist
- Removed from snapshots and stream.
replySnippetis gone from…
Raw RCON replies (including player IPs) are exposed to every viewer